SFoL Grand Idea Class Thread V2

592

The Gambler

Blue Dragon Killer
Gambler’s Fallacy (Day): Whenever a player abuses mathematical or probability-based arguments, e.g. by using the Gambler’s Fallacy, you may quote them in your rolecard. Doing so will strongman dayvig them. You may do this an unlimited number of times each day.
Defeat the scumfactions and any neutrals that seek to do you harm.

3 Likes

593

image

Xenomorph

Neutral Killer
Impenetrable Shell (Passive) - You are bulletproof. This shell is not invincible as you think it is, however. If an effect causes a day or night to be skipped, you will lose it permanently.
Master of Stealth (Passive) - Trackers, watchers and moviment sensor-like effects won’t detect your presence.
Creepy Little Claws (Day) - Select a player and rake them. They will lose all immunities they may have. - 2 uses.
Tail Whip (Night) - Embrace a player with your tail, roleblocking them. You can use this action alongside Inner Jaw. - Infinite Uses.
Inner Jaw (Night) - Kill target player. If they were also Tail Whipped, they won’t be able to be ressurected by any means. - Infinite Uses.
Kill everyone else.

2 Likes

594

Parasite

Neutral Killer
Environmental Hardening (Passive) - Death immune.
Mysterious Strain (Passive) - If you are visited, you will Infect the visitor. Whoever you visit will be Infected.
Vital Vial (Day) - Infect target player and anyone who uses day abilities on them for the rest of the day. 2 uses
Mutate (Night) - Raise a player’s Infection level up to maximum, killing them.
Last Strain (Night) - Kill yourself to have a random Infected become the new Parasite 1 use, shared
Defeat the Town teams, scum teams, and other Neutral Killers. Alternatively, have the secondary Parasite win.

Every night, at the end of the night, all Infected, except for the Parasite, gain a new level of Mutation.
Mutation Effects:
1 (Starting) - You will lose all passives.
2 - Anyone visiting you will become Infected. You cannot be healed.
3 - You die.

595

Religion Leader

Renamed Cult Leader

596

Spiritualist

Renamed Invoker

597

Crusader

Renamed Acolyte

598

Inquisitor

Renamed Seeker

599

Preacher

Renamed Apostle

600

Priest

Renamed Ritualist

595 - 600 are all members of the Religion faction, who have the standard scum wincon.

2 Likes

601

The AntiClaimer

Blue Dragon Social
No Claiming (Passive) - If anyone (except :crown:) claims their true class or mechanics, they will be vanilla-ized, but you will gain 1 use of limited abilities.
Allow Claim (Day) - Allow a player to claim without No Claiming to take effect for 1 cycle 0 uses
Force Claim (Day) - Force a player to claim. If they do not, they will be modkilled. No Claiming will not take affect. 0 uses
Claimsader (Night) - Kill a player that has claimed. You will gain 1 use of limited abilities if successful. Inf use
Defeat the Scum Teams, Neutral Killers, and any neutrals you cannot win with

Converts into The Anticlaimer

602

The Anticlaimer

Unseen/Cult Killer
No Claiming (Passive) - If anyone (except :crown:) claims their true class or mechanics, they will be modkilled.
Retaination (Passive) - Retain any uses of abilities that you have not used.
Force Claim (Day) - Force a player to claim. If they do not, they will be modkilled. [Force Claim] uses
Claim Power (Night) - Kill a player. [Allow Claim] uses
Defeat the town teams, scum teams, and any neutrals you cannot win with

603

Really Bad Doctor

Scum Killer
Medical Degree (Passive) - You will appear to be a random healer, determined by you at the start of the game. You will still appear to be evil.
Practice Medicine (Night) - Kill a player. This will appear to be a heal. Inf use
Complete your faction’s goal

604

Mafia Hitman

Mafia Offensive

Eye on You (Passive) - The factional kill is strongman and ninja on players who have claimed. When you die you may kill a player of your choice.

Defeat all threats to the Mafia.

605

The Broken Telepathy

Town Social

tr[ee] st[u]mp(passive) - After dying, you will not be added to deadchat and instead will be able to speak in main chat. However, you are only able to use vowels while speaking. Any use of punctuation or constonants will result in you losing this passive.

Broken telepathy(day) - You may send a message through the hosts to the main chat. However, the host can choose to remove any letters from the message at their will. For example, “Marshal Is scum” could be interpreted as “I cum”(inf uses, can only be used 5 times a day)
town wincon

Converts into 606

606

The Busted Telepathy

Mafia Social

tr[ee] st[u]mp(passive) - After dying, you will not be added to deadchat and instead will be able to continue to speak in scum chat. However, you are only able to use vowels while speaking. Any use of punctuation or constonants will result in you losing this passive.

Broken telepathy(day) - You may send a message through the hosts to the main chat. However, the host can choose to remove any letters from the message at their will. For example, “Marshal Is scum” could be interpreted as “I cum”.(inf uses, can only be used 5 times a day)
scum wincon

607

Geyde

Mafia Special
All class card effects who can target geyde can target u
Defeat all threats to the Mafia.

608

Wait this ain’t Salem

Town Social
This ain’t Salem! (Passive) - You are revealed Day 1. If you die, all town members get 1 secret vote for a second day lynch, and they keep this even after death. The votes for the 2nd lynch will not be revealed.
Beyond the Grave (Passive) - You can use abilities while dead.
Double Votes! (Day) - Double all votes on a player in the 2nd lynch. Can only use this while dead. 3 uses
Defeat all threats to your faction

609

The Ritualist

Blue Dragon Killer
Sacrificial Offering (Passive) - You can only kill Blue Dragon members. If you kill a Non-Blue Dragon player, you will commit suicide. For every Blue Dragon you kill, gain a use of limited abilities.
Kidnap (Day) - Occupy target player this night, bypassing immunity. You will kill them at the end of the night. Inf uses
Judge (Day) - End the day early. If the wagon with the most votes is non-Blue Dragon, they will be lynched. Otherwise, they will be kept alive. 0 use
Gruesome Ritual (Night) - Kill a player. Inf uses
Spirit Blast (Night) - Kill 2 players, ignoring Sacrificial Offering. 0 uses
Defeat all threats to the Blue Dragon

Converts into The Ritualist/The Ritualist

610

The Ritualist

Unseen Killer
Sacrificial Offering (Passive) - You can only kill Unseen members. If you kill a Non-Unseen player, you will commit suicide. For every Unseen you kill, gain a use of limited abilities. Keep all uses of your previous abilties.
Un-Promotion (Passive) - You will not promote into any other classes, except for the :crown:.
Kidnap (Day) - Occupy target player this night, bypassing immunity. You will kill them at the end of the night. Inf uses
Judge (Day) - End the day early. If the wagon with the most votes is non-Blue Dragon, they will be lynched. Otherwise, they will be kept alive. 0 use
Gruesome Ritual (Night) - Kill a player. Inf uses
Spirit Blast (Night) - Kill 2 players, ignoring Sacrificial Offering. 0 uses
Defeat all threats to the Unseen

611

Watermelon Ice

Neutral Social
Town Power? (Passive) - If you are visited by town members, you will impulsively kill them. If you are voted by the town, you will kill one at night, at random.
No-Vote Scum (Day) - Make all scum votes count as 0 for today. They will still appear to be voting. If this causes the lynch to transfer elsewhere, everyone will be alerted. 2 uses
Ice Shower (Day) - Send this message to everyone: “An Ice Shower is happening!” Anyone who leaves their room will be announced tomorrow. 2 uses
Watermelon Ice (Night) - Prevent target player from talking tomorrow. They can still vote in their classcard. If they are town, prevent their vote as well. Inf uses
See the Scum Teams lose the game.

612

Frisk :heart:

image
Neutral Special
Determination (Passive) - Your abilities are empowered when targeting an evildoer. In addition, an ITA session is opened that only you can successfully shoot any target. You will be sided with a random alignment or neutral.
But it Refused (Passive) - You cannot be Killed by any means. If you are attacks and would die, the message But it Refused will be given to both yourself and the attacker. You are not protected from lynching.
Stick (Day ability) - Equip your stick. Your next attack will always succeed in killing your target - Infinite Uses.
Bandage (Day ability) - Reapply the bandage. Your target will be healed - Infinite Uses
Made of LOVE (Night ability) - Attack a player - Infinite Uses
Date (Night ability) - Visit a player… for no reason - Infinite Uses
Prevent the [alignment] from losing the game, and protect your own SOUL at all costs.

1 Like

613

The MafiaScum Jake

MafiaScum
Scum Social
Vanilla 100% (Passive) - You appear to have no abilities nor passives.
Deathtunnel’d (Passive) - If anyone accuses you without accusing anyone else in a day, they will commit suicide.
Forced LHF (Day) - Send a player the following message: “You must now accuse X for the rest of the day. Failure to do so, or revealing you received this message ever will cause you to commit suicide. You cannot state that you got this in your logs.” All of these statements will be enforced. They will not be affected by Deathtunnel’d. - 3 uses
Nightkill (Night) - If none of your other teammates are killing, you may kill a player tonight. Inf use
Perform your faction’s wincon

1 Like

614

The Masonry Intruder

Neutral Social
Mason (Passive) - You are included in all private chats, except the scumteam’s chat.
Survive to have at least one other player in one of your mason chats live

1 Like

615

The Red Dragon King :crown: :fire:

Red Dragon Special
Rise of a Red Day (Passive) - If you are naturally rolled, all Blue Dragon will be re-factioned to their Red Dragon counterpart
Standard Blue Dragon King abilities and passives
See that the scum factions and neutral killers are dead

616

The Blood Warden :shield: :fire:

Red Dragon Killer
Unstoppable (Passive) - You cannot be occupied at night, even by means that bypass occupy immunity. You are also immune to target changing.
Royal Blood (Passive) - Votes to become king count as two for you.
Imprison (Day) - Choose a player to jail at night occupying the target (Bypasses occupy immunity) and preventing visits to them. You both will be able to send each other a single 1000 character message through the host. - Infinite uses
Execute (Night) - Kill the player you have jailed (Bypasses night immunity and healing). If the executed is a member of the Red Dragon, you will not be able to execute for the rest of the game. - 3 uses
Mercy (Night) - Heal the player you have jailed. - 2 uses
Your objective is to defeat the scum factions, and any neutrals that seek to do you harm.

Red Dragon counterpart of the Prince

617

The Flesh Linker :shield:

Red Dragon Social
Horrid Fervor (Passive) - Your presence ensures that any Demonic rivals do not nest in Adiart.The Demon will not spawn.
Tyrannical Blood (Day) - Check the alignment of the King. If they are Red Dragon, they will commit suicide. - 1 Use :crown:
Link Flesh (Day) - Select two players that will share a chat for the rest of the game. Can select yourself. - 3 Uses.
Your objective is to defeat the scum factions, and any neutrals that seek to do you harm.

Converts into The Illusionist or The Apostle

Red Dragon counterpart of the Mystic

618

The Demon :shield:

Red Dragon Social
Demonic Fervor (Passive) - Your presence ensures that any horrific rivals do not nest in Adiart. The Flesh Linker will not spawn.
Hell-Linked (Passive) - You can talk to the dead at night.
Last Rites (Night) - Use target dead Red Dragon’s non-healing infinite use ability on an alive player. You may also use limited use killing abilities. You will only be seen visiting the alive one. You may not use the same corpse more than once - Infinite Uses
Blood Ritual (Night) - The target dead player will be brought back to life until you die. All of their abilities will be 1 use. Upon either being converted, the other will also be converted. You are immune to occupation and redirection while using this ability. - 1 use
Your objective is to defeat the scum factions, and any neutrals that seek to do you harm.

Converts into The Soulcatcher or The Apostle

Red Dragon counterpart of the Priest

619

The Scorned :fire:

The%20Scorned
Neutral Social
Utter Contempt (Passive) - Immune to occupation, target changing and visit prevention. Additionally, you are immune to death at night once. Targeting a player with a night ability will mark them for the following day. After achieving your win condition, your abilities will be disabled and you will suicide this night. This passive is retained upon class change.
Bait and Switch (Day) - Target player is occupied for this day. - 1 Use
Incriminate (Night) - Frame target player. - Infinite Uses
Disguise (Night) - Target player will appear as the chosen class if they are lynched tomorrow. - 2 Uses
Survive to see 2 marked players lynched.

Turns into 620 if kinged.

620

The Begrudged King :crown: :shield: :fire:

The%20Scorned2
Neutral Special
Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to three players. During this night, you will have a private chat with them. - Infinite Uses
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Scapegoat (Night) - Send guards to frame two targets. - Infinite uses
Survive to see 2 marked players lynched.

1 Like

Lone Wolf

Neutral Special
Lone Wolf (Passive) - You work alone. You cannot be added to a neighbourhood chat or private chat of any means. You gain a use of In Self Defence if you do nothing at night but weren’t occupied.
Target on my Back (Passive) - After people trying to kill you so many times, you’ve almost got a sense for it. At the end of each night, you are aware of how many players had visited you. Additionally, if you are targeted by the same person twice, further visits will always fail.
Wolf Bite (Day ability) - Attack a player, bleeding them. They will die in two nights unless treated, but this will occupy them during that night -** 2 uses
Watch Your Back (Night) - Check to see if anyone is sneaking up on you. If you’re attacked, you will fend off your attacker - 4 uses
In Self-Defence (Night) - Target a player. If you are visited by them, you will kill them - 1 Use
Watch your back and make it to the end.

622

The BloodLetter

Red Dragon Support
No Blood (Passive) - Immune to all bleeding affects.
Blood Let (Day) - Bleed target player, then make them permanently bleed immune. 1 use
Horrific Surgery (Night) - Heal target player. If they did not require healing, instead bleed them. Inf uses
Self-Mutilation (Night) - Heal yourself. If you are not attacked, the next time you are attacked will bypass protection. 3 uses
Your objective is to defeat the scum factions, and any neutrals that seek to do you harm.

Converts into The Herbalist or The Ritualist.

Red Dragon counterpart of the Physician

1 Like

623

The Librarian

Neutral Killer
Silence! (Passive) - Anyone who says more than 10 posts a day can’t be protected. Anyone who says more than 50 posts will be modkilled at the end of the night. This includes yourself.
Authority (Passive) - Death, Occupation, and redirection immune.
Silent (Day) - Target player cannot talk for one cycle (they will be notified), or else you may choose from the following to affect them:
Kill, Vanillaize, Prevent Protection, or Nullify their votes. - Inf use
Book (Day) - Target player can only use words that they’ve already said for the rest of the game. They will be notified. 2 uses
Paper Cut (Night) - Attack target player. Inf use
Catalog (Night) - Add a player to your catalog that made more than 10 posts last day. If you select yourself, all players in the catalog will instead commit suicide.
Defeat all major factions, along with any neutrals that seek to do you harm