So does that mean a 9:3 mafia game should have a 75% town winrate?
The mere existence of nightkills in mountainous mafia shows that a single member of a minority faction is supposed to be stronger than a single member of a majority faction. This reasoning extends to an SK
Unless you’re playing a game with Innocent Town JOAT
If town has a JOAT then we are not talking about mountainous now are we
No. But at same time Open Setup Rolemadness is undeniably Town-Sided even if Mafia would have some really powerful members.
If NK isn’t in hand of competent player he’s more like a obstacle rather than threat.
You fail to account for the fact that, on some level, the NK is not its own faction. It is a player who exists to speed up the game first, and winning should be a difficult task. Achievable yes, but not averaging its proportion with it as its own faction - it just isn’t its own faction, and shouldn’t be as likely to win.
Well that’s a statement I fundamentally disagree with.
3 mafia members are a faction
If you remove 1 it is still a faction
If you remove another it is STILL a faction
Since 1 Mafia member is identical to an SK in this context that means that an SK is a faction member of a one man faction.
It fits with how winconditions are set up, it fits with most balence philosophies and it fits with how SK’s work in mafiascum FM
But you’d only ever have one Mafia in a game with very few Town
In a setup of a majority vs a minority, the NKs are third party roles and not truly their own faction. Treating them as such for balancing purposes leads to them winning too much, which is both frustrating to play against and takes away from the importance of scumreading against a coordinated faction - the point of the game.
That isn’t important. Is there some number of town that would make a 3 man mafia team no longer a faction? If yes then we will talk
And again there is a reason why I’m not suggesting 33% winrate. There is a balence to strike
So 50%
*100%
Objection 100.1 or riot
I chose “or”
But riot sounds good as well
Ok but 100.1 does not
If they refuse to buff NK’s winrates then at least they should increase the amount of gold you get from winning as one. At least that would motivate NK players more since they know that even though their chances to win are slim if they manage to do it they will get a big reward.
NK isn’t that bad that they have to do that
Buff the class not the gold
Reaper is terrifying because of their ability’s prevention ode votes and speaking
Piercing immunity
And ignoring healing
Agreed. Reaper is very difficult to deal with because of its unique interaction with end-games.
With Sorc now there no such thing as an endgame for sorc wins
Poss is the only NK that still has a bit of trouble in the endgame, however seeing as it just got Mind Control it’s going to have a much easier time.