Suggestion: make alch unable to heal butler's poision

Right now, BD have no way to kill an evil king.
Executing him after day 4 is way too late, because those are the days you have to start finding the MM. prince, knights, hunter can’t kill him, and butler poision can’t do anything because alchs always loyal to the king.

I suggest that only physician will be able to heal the king from butler poision.

I think its important because right now evil kings win like 70-80% of the games IMO,
And they lose only if they get reaped early or play extremly bad.

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I support

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  1. Do you know how many times an idiot butler has poisoned me just because he likes clicking buttons, even after finding evils?
  2. as butler, if you know who the alch is, occ them after poisoning king, and don’t poison king before then
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So what if a butler made mistake? That’s part of the game.
if you are a good king, and play good, the physician will heal you.

And i’m not talking about “good” investigations, im talking about getting feedback from town and find the evils accordingly.

As a butler I don’t have alch player number, and even if I do, there might be 2 of them.

butler makes a mistake most games they are present

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So what? That is the game. make mistake–>lose. Done make mistakes–>win

you are punishing the king for the butler’s stupidity, and your suggestion would mean king couldn’t do anything about something that was out of his control

Well if the king is good, a physician can heal him.

Also, I dont see your point.
You can say at the same breath that prince might be stupid and kill a psychic, so lets remove prince’s exe.

except psychic has way of preventing it, like proving themself. king can’t prove themself

IE psychic can shout

King can prove himself by finding evil people, If it was a game that every character can prove herself then the game wont be played.
I gave psychic just for example.

Btw, alchemist coudn’t cure nightshade poision in the past. They are now able to because the devs wanted to make them valuable to BD.
In the same patch, assasian nightshade increased to 4 from 1, cult leader’s bleeding increased to 4.
Butler’s poision stayed the same.

My point is that alchemist got this buff to heal assasian’s nightshade and not to heal the butler’s.
And also, the king could handle without alchs nightshade heal in the past, so he I don’t see any reason that it will be different in the future.

read

lol no he couldn’t neut king died almost every game

Well, I don’t think the reason of this is butler’s poision. maybe assasian’s nightshade or just random attacks (they increased the number of healers in this patch)

nightshade is a secondary ability. It does not need a buff, it shouldn’t be easy to assassinate king

Well evil kings shoudn’t have 80% win rate.

they don’t, you are just pulling that number from nowhere

The stupidity with this is that king is considered evil by d4 because he hasnt found evil and butler poisons him or he gets executed. That is dumb logic. Statistically do you know how hard itnisnfir a king to find evil out of 15 people the first 3 nights??? Alch needs to heal king for that exact reason.

Yea that is a stretch. It’s closer to 50 50

80%-90% of my games of evil kings since last important patch (DK nerf) ended up with a evil king win.
The only times he didn’t win was when the evil king were killed by a natural killer early in the game.

If the developers will show up their stats you will see its at least 65%.

  1. Well a physician can still heal him.
  2. I’m not talking about finding evil, im talking about acting good:
    a) ask for leads/random stuff in wishpers (so important class won’t get killed)
    b) Compare logs and look for false claims.

By your logic. Evil kings shoudn’t be executed/killed unlsess they force exe the prince. By the time they force exe the prince BD already lost.