If I may comment on that subject and start from beginning, since I think I lost quite a bit of this conversation. I am not certain what would be the best way of promotion (Social deduction) and not processus of elimation. Without Directly Going to the (Loup-Garoux de thierce-lieux) Went by Forbidding players from claiming their Classes.
Right. the game is easy. you write the Claims of every other players and you use those claim to (deduce who could be evil), by processus of elimination.
Because of the confirmabilty of certain classes, and because normally. BD never lies about their claim. finding evil can be a simple processus of eliminating the weak claims. ) although sometimes its very confusing, exemple. when thereare 3 phys and 3 cw claims. add 3 sheriffs to that,
you can easily find a sheet
1 King
2 Prince
3 Sheriff
4 phys
5 Chrono
6 hunter
7 Noble
8 chrono
9 knight
10 butler
11 drunk
12 Merc
13 Scorned
14 Pret
15 phys
16 Maid
then you began like using people’s logs to prove or disprove them as bd. and when that’s done. we can fish for evils or more in like 5 claims. here we have 4 5 8 9 15 + 3 and 16…
in any case. its hard to consider the scorned, the Butler, the Drunk, the Hunter or the Pret to be suspects, they may have very easy time in confirming themselves, alone.
We need to find a way, to prevent players from simply filling the sheet and processus of elimination. so they can focus more on the comportement of players, instead of their claims.