SFoL Grand Idea Class Thread V2

287

Neferpitou

Blue Dragon Killer
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Wolf Companion (Day) - Summon a wolf companion to attack a player. They will bleed and die in two nights if not healed. You may not use your Wolf Companion after using your Bear Companion the previous night. - 1 use
Bear Companion (Night) - Summon a bear to protect you, granting you death and conversion immunity for the night. You will kill any attackers (Bypasses night immunity). You may not use your Bear Companion after using your Wolf Companion the previous day. - 2 uses
Hunter’s Mark (Night) - Target two other players. If the first visits the second, you will attack and occupy the first. You will only be seen visiting the first. - 2 Uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Poacher or The Acolyte

288

Felix Argyle

image
Blue Dragon Killer
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Armored (Passive) - Your first successful use of Defend will not kill you.
Defend (Night) - You will guard the target player tonight, giving your life to kill their attacker(s). - Infinite uses :crown:
Cold Steel (Night) - Choose a player to attack. If they are a member of the Blue Dragon, you will also take your own life. - Infinite uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Enforcer or The Acolyte

289

Ao Nanami

image
Blue Dragon Social
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Religious Fervor (Passive) - Your presence ensures that any religious rivals do not nest in Adiart. The Priest will not spawn.
Telepathy (Day) - Anonymously send a single 1000 character message through the host to a player. - 2 uses
Link Minds (Day) - Select two players that will have a private night chat for this night. Can select yourself. You will be privy to the chat at the end of the night. Can be used alongside Telepathy. - Infinite Uses.
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Illusionist or The Apostle

290

Izuna Hatsuse

image
Blue Dragon Social
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Royal Blood (Passive) - Votes to become king count as two for you.
Not a Cagirl (Passive) - Omnimiller.
Court Spies (Day) - Select 2 players. Send a message saying “Noble’s Spies close in on you!” to any targeted members of the Unseen/Cult. Those targeted members will be removed from Unseen/Cult chat for the coming night and day. - 2 uses.
Gossip (Night) - Target a player and learn if any and which of these things happens to them tonight. - Infinite Uses

They were successfully Investigated.
They were successfully Occupied.
Their target was successfully swapped.

Bounty (Night) - If target player is executed tomorrow and is Blue Dragon then there will be an additional vote for execution. Only one Bounty may take effect per day. - 2 uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Aristocrat or The Apostle

291

The NEET
Neutral Investigative

Irl crap (Passive) - You’re Immune to all Normies actions. you’ll know how many normies in game
Normie Hunter (Night) - Find out if your Target player is a Normie, Normies are classes that are apart of the same faction and class type that have spawned twice - Infinite
Normie slay (Night) - Attack a player if they aren’t a normie you’ll die - Infinite.
Goal: Make sure all normies aren’t alive by the end of the game, if there are none, surviving will be your goal.

292

Charlotte Dunois

image
Blue Dragon Investigative
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Little Bird (Day) - Send a bird to track if target player leaves their room that night or not. In addition, you will learn if any players visited target player or not. You will be told at the end of the night. - 2 uses
Follow (Night) - Watch someone to see who visits them. - Infinite uses
Stalk (Night) - Track a player to determine who they visit. - Infinite uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Nightwatch or The Seeker

293

Maeve

image
Blue Dragon Investigative
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Cleanse (Day) - The player you target with Test of Faith will also be immune to conversion tonight. - 2 uses
Test of Faith (Night) - Learn if your target is a member of the Cult. - Infinite uses
Smite (Night) - If anyone attacks you tonight, you will kill them. Bypasses night immunity. You will be immune to death and conversion while doing this. - 1 use
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Templar or The Seeker

294

The Templar

Unseen Investigative
Blessing of Night (Day) - If target player is converted by the Cult tonight, you will know. You can also choose whether this information is kept to yourself or anonymously announced (3 uses)
Deduce (Night) - See if target player is a member of the Cult or not (Infinite uses)
Dark Banishment (Night) - If any Cult visit a member of the Unseen tonight, that visit will be prevented and the Cultist will die. (1 use)
Your objective is to defeat the Blue Dragon, The Cult and any neutrals that seek to do you harm.

295

Kirara Bernstein

image

Blue Dragon Support
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Remedy Studies (Passive) - You are immune to bleeding.
Inoculate (Day) - Prevent a player from being poisoned or bled for the rest of the game. - 1 use :crown:
Exhume (Day) - At the end of the night, learn what faction killed a player. - 2 uses :crown:
Heal (Night) - Heal a player, preventing them from dying tonight, and curing any poison and bleeding they were suffering from. - Infinite uses :crown:
Self-Care (Night) - Heal yourself tonight. - 2 uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Herbalist or The Ritualist

296

Laura Bodewig

image
Blue Dragon Social
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Religious Fervor (Passive) - Your presence ensures that any religious rivals do not nest in Adiart. The Mystic will not spawn.
Call of The Dead (Passive) - You can talk to the dead at night.
Last Rites (Night) - Use target dead Blue Dragon Non-Killer’s infinite use ability on an alive player. You will only be seen visiting the alive one. You may not use the same corpse more than once - Infinite Uses
Channel (Night) - The target dead player’s voice will be brought back to life until you die. They may speak and use your vote. Upon being converted, target dead player will also be converted, provided they can be. You are immune to occupation and redirection while using this ability. - 1 use
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Soulcatcher or The Apostle

297

Chartreux Westia

image
Blue Dragon Investigative
La Soleil Cafe (Passive) - You are masons to all Catgirls. Your private chat is called La Soleil Cafe
Royal Blood (Passive) - Votes to become king count as two for you.
Flirt (Night) - Flirt with a player, you get a pairing of class types. Their class type will be one of the two. The pairings are Killer/Offensive, Support/Social and Special/Investigative. - Infinite uses
Will-o-Wisp (Night) - Release a Will O’ Wisp, lighting your target’s room. You will learn their faction. - 2 uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Duchess or The Seeker

298

Koneko Toujou

image
Blue Dragon Investigative
Scout (Day) - Scout a player. You will know if the unseen visit that player at any point afterwards. The scout will stay on the player until you command them to watch someone else - Infinite uses
Expert Investigation (Night) - Learn if your target is a member of the Unseen. - Infinite uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Converts into The Marshal or The Seeker

1 Like

299

The Better Alchemist

Neutral Support
Stoneskin (Passive) - Protect yourself from death once (death immunity). This passive is lost after you have achieved your win condition.
Coagulate (Passive) - Immune to bleeding, occupation and redirection. This passive is lost after you have achieved your win condition.
Crimson Potion (Night) - Heal a player, protecting them from dying tonight, and curing any poison and bleeding they were suffering from. - Infinite uses :crown:
Emerald Potion (Night) - Kill two players this night. For this night, you cannot be prevented from dying if attacked. - 2 uses :crown:
You already won. Create chaos.

2 Likes

300

:ghost:'s subsequent ability:

One Ghosty Boi (Night) - During the next day, you will be allowed to speak in chat as if you were alive. can only be used while dead - 1 use

(this does not affect your ability to vote, or whether or not you count toward majority. You are still dead and cannot be targeted by most abilities)


basically this character is a worse vanilla bd that still counts toward majority after it dies, but still cannot vote, but in exchange gets a pretty powerful ability. since im kinda doing a dead interaction theme theres a chance it could talk to the living via someone else, so ghost is there in case none of the combo pieces roll.

as well, id recommend that if the target of Unfinished Business would die at the same time as this class, you should rule it as if this person died first, however WOTM so whatever

also ima just be using sticky in the future, so i specified how it works, despite this class being convert immune. also king is a thing sometimes.

301

3 Likes

302 (too lazy to format this properly sorry)

The Viber
Neutral Killer

Literally Just Vibing (Passive) - You are immune to all forms of death, occupation, and redirection.
Vibing License (Passive) - You are never allowed to AtE and if you are attacked then your attacker will randomly start bleeding in the middle of the day tomorrow due to not having good vibes. If you are lynched then your first voter will gain the Vibing License passive. If anyone other than you says “Vibe Check” or anything with “Vibe” in it, then they will suicide tonight if they do not have a Vibe License.
Good Vibes Only (Day) - Learn if your target can win with the scum faction immediately [1 Use]
Or Else (Day) - Silently dayvig a player bypassing immunities. Gain a use of Good Vibes Only if this kills a player that can win with the scum faction. [1 Use]
VIBE CHECK (Night) - Kill someone tonight, bypassing all forms of protection if they have claimed at least one ability or if you guess their class correctly because they are clearly not vibing. If this fails to kill then you gain a use of Good Vibes Only and Or Else. [Infinite]
*Win Condition: Defeat all major factions and neutrals who cannot win with you.

https://cdn.discordapp.com/attachments/614158702387134485/633779582360879134/8b9.png

303

Cat With Human Ears

Neutral Investigative

image
Nine Lives (Passive) - The first nine nights you will be night immune, on the tenth, you will die bypassing everything.
Spy (Day) - Send the results of your Give Me My Ears Back to the scumfaction’s scumchat at the start of the night. - 3 Uses.
Pounce (Day) - If Give Me My Ears Back returns a positive check tonight, attack that player. - 2 Uses.
Give Me My Ears Back (Night) - Determine if target player is a catgirl. - Infinite Uses.
Nimble (Night) - Target two players, you will determine if either one is a catgirl. You cannot use this alongside Pounce. - 1 Use
Ensure that all catgirls die by the end of the game, at any cost.

11 Likes

304

Reroll if 305 doesn’t roll.

Yin (Neutral Offensive)

Dark Energy (Passive) - You know the identity of Yang, and cannot visit them, even if forced to.
Dark Rupture (Night) - Occupy target player - Inf uses.
See that Yang dies before you do. The game will not end until one of you is dead, or you two are the last ones alive

305

Reroll if 304 doesn’t roll.

Yang (Neutral Support)

Light Energy (Passive) - You know the identity of Yin, and cannot visit them, even if forced to.
Light Empower (Night) - Strongman target player’s abilities for 1 cycle - Inf uses.
See that Yin dies before you do. The game will not end until one of you is dead, or you two are the last ones alive

306

The Etheral King :crown:

Made of Aether (Passive) - You are made from an immaterial resource, and your existence is slowly vanishing away. You start with 8 Charges of Aether. Each day that passes, including Day 1, you will consume one Charge of Aether. When you reach 0 Charges of Aether, you lose. Your two passives remain even if your class is changed.
Almost Immortal, Fool (Passive) - Each time you would be killed, consume a Charge of Aether and stay alive instead. However, each time you use one of your abilities, consume a Charge of Aether. Surviving a lynch consumes three charges of Aether.
Consume The Torch (Passive) - If you die, there will be no more king elections.
Crown of Ghosts (Passive) - Your vote counts as two if there are more than 5 players alive except during a Grand Trial. Immune to occupation and redirection.
Everything is Unsafe (Day) - Silently kill a player at plain light. - Infinite Uses.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Made with Life Essence (Night) - Learn the number of the rolecard of your target. - Infinite uses
Sharing the Aether (Night) - Select a player. They cannot be visited by anyone tonight, except killers. - Infinite Uses.
Have one or more Charges of Aether until the game ends.

307

The Vessel

image
Blue Dragon Killing
Notches (Passive) - You start with one charm slot, called a notch. You gain one additional charm slot at nights 2, 4, and 6.
Charms (Passive) - You have a diverse list of Charms to choose from. They are presented as it follows:

Fury of the Fallen - If you are attacked and survive, your attacks are unhealable.
Baldur Shell - Survive the next attack made upon you. Once this effect is triggered, the charm is unusable. You will be notified of it.
Nailmaster’s Glory - You gain a Prepare night action. If you use it, you will gain Occupy and Redirection immunity for your next night action.
Weaversong - If there are any neighbourizer-like abilities in the game, their actions will be redirected unto you if used on anyone else. Conversions are the exception.

Equipable only on day 3 and forwards:
Kingsoul - Every day or night, this charm adquires the effect of another charm you don’t have equiped. It also can give you abilities of charms you can’t equip and charms that are broken. You don’t know which ability was randed.
Grubberfly’s Elegy - As long you didn’t have even a single vote in the final vote count at any given day, you can use your night actions during day.
Mark of Pride - Non-killing actions of Neutrals won’t work on you.
Thorns of Agony - If you are lynched, your hammerer dies alongside you.

Equipable only on day 5 and forwards:
Quick Focus - If you use this charm alongside Kingsoul, you are informed of which ability you randed.
Dream Wielder - If you visit a member of a scum faction at night, you will also occupy them.
Sprintmaster - The restriction on your night action is lifted.

Equipable only on day 7 and forwards:
Grimmchild - If a player not aligned Blue Dragon visits you, you will attack them.
Void Heart - You will know if you target a neutral with your night ability.
Joni’s Blessing - You are night immune, but can’t be healed.
Quick Slash - You can use your night ability two times each night on different targets.
Soul Eater - If you hammer a player not aligned with the Blue Dragon, you will need one more vote to be lynched. This effect is stackable.

Bench (Day) - Equip a Charm to an empty notch, or change the charm that is equiped on a slot for another - Infinite Uses.
Nail (Night) - If a player has made less than 20*number of days posts, attack them. - Infinite Uses.

Your objective is to defeat the scum faction and any neutrals that seek to do you harm

Converts to the Broken Vessel (308) or the Acolyte (708).

308

The Broken Vessel

image
Unseen Offensive
Infected (Passive) - The Radiance is the only charm you need. Any charms you had before are destroyed.
Slash (Day) - Roleblock day actions of your target. - 3 uses.
Flail (Night) - Swing your nail around. The players visiting you this night are occupied the next night. - 2 uses.
Cascade (Night) - A random player visiting you will be converted to the Unseen tonight. - 1 use.
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm

309 - This player thinks they are a Reaper, but is in reality a Knight and wins with BD.
Comments that should be removed before handing out the classcard are in code

The Reaper :shield: :fire:

Neutral Blue Dragon Killer
Consume Soul (Passive) - If you die at night with at least one soul, you will consume it and come back to life. (Does not work if executed by The Prince) You start with two souls. You will gain one soul on a successful reap. You are aware of the number of souls you hold. This passive is bastard and does nothing
**Armored (Passive)** - Your first successful use of Defend will not kill you.
Icy Touch (Day) - Choose to do a number of the following actions to target player. You will consume a soul for each action chosen. Occupy target player this day. Occupy target player this night. Cancel target player’s vote for the rest of the day. - Infinite uses :crown: This also does nothing
Reap (Night) - Reap the soul of a player, killing them bypassing healing and occupying them. - Infinite uses :crown: **true effect of this ability is: You will guard the target player tonight, giving your life to kill their attacker(s). - Infinite uses :crown:
Gather Darkness (Night) - Use Reap on target player. In addition, choose to do a number of the following modifications. You will consume a soul for each modification chosen. Bypass death immunity or you are occupy/redirection immune for this night. - Infinite uses :crown: **true effect of this ability is: Choose a player to attack. If they are a member of the Blue Dragon, you will also take your own life. - Infinite uses
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.
*Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.*