SFoL Grand Idea Class Thread V2

753

The Astral Predictor

Neutral Investigative
Guidance from the Stars (Passive) - Once every phase, you may ask the host one question in your classcard, and only your classcard. It must alos be indicated that you are using this Passive. The host may only answer either exactly “Yes”, “No”, or “Maybe”, and they must be as honest as possible.
Insightful (Day) - Give one player a 1-shot version of your passive, Guidance from the Stars. They will be notified of this. You will lose 1 insight if you use this. Can only use after you have won the game. Current insight -10 Uses
Prediction (Night) - Predict something that will happen during the course of the next day. This could be anything, as long as it is not influenced by you. If the prediction comes true, you will gain Insight based on the chart listed. - Infinite Uses

  • 0 Insight: A pretty much guaranteed event. “There will be a lynch today”
  • 1 Insight: A less common event, but still fairly likely. “[X], [Y], or [Z] will be lynched today.”
  • 2 Insight: A more specific event. “[X] will be lynched.”
  • 3 Insight: Something that would be very unlikely. “[X] will be Dayvigged, and be revealed as [Y].”
  • 4 Insight: A nearly impossible event. “3 people will be revived at the start of the day.”

End the game with at least 10 Insight.

754

Omniscient Censor Neighborizer

Any Social
Censor (Passive) - At the start of the game, choose an uncommon word or phrase to be censored (may not be names of host or players). Any player who says that word or phrase anywhere will be removed from any current chats they are in and will have a chat made with you.
RNG (Passive) - Your alignment (which impacts wincon) is randomized at the start of the game.

Make sure your faction wins.

755

Eye of Arete

Mafia Special

Screen Shot 2020-04-05 at 12.10.28 AM
oH gOD oH fUcK.
Dark Nerd (Passive) - You are invincible to all means of death besides attacks from the bearer of the Ring, and lynching. You appear as Blue Dragon to faction checks. At the start of the game, if there is not already a ringbearer, give a random BD player the One Ring.
Dark Magic (Passive) - If you perform the factional kill, it will not count as a visit.
In the Darkness Bind Them (Day) - Disable the effects of the Ring for the coming night and receive a list of five players, one of which holds the ring. [1 Use]
Willpower (Night) - Target a member of the mafia, their ability will be empowered tonight. This does not apply to the factional kill. [Infinite Uses]
Corrupt (Night) - Kill a member of the mafia in order to convert a player to your faction as a new Eye of Arete. This ability will not fail. [1 Use]
One Ring to Rule Them All (Night | Ring) - If you hold the ring, you may target a player, occupying them and learning their class card. [Infinite Uses]
Goal: Defeat all threats to the Mafia.

17 Likes

Claudia

Uninformed Majority Special
Not a Lost Wolf (Passive): There are other members of your faction, but you don’t know who they are.
Goo (Passive): At the start of the game, four other players are assigned to be Goos. You are immune to the effects of Goo and you acquire the passives of any Goo you visit. You may use Search for Ingredients and JoaT in the same night.
Search for Ingredients (Night): Target a player, or two players on N1 and N2. If they are a Goo, you will be informed of that fact. You know how many unique Goo you have targeted at all times (infinite uses)
JoaT (Night): Use a 1-shot ability. Each Goo you discover unlocks a new ability; you retain all unlocked abilities until you use them, unless another ability interferes with this.
1 Goo targeted - Target a player. If they die tonight, delay their death until the next night (1 use)
2 Goo targeted - Target a player. You will occupy them for the night (1 use)
3 Goo targeted - Target a player to learn their alignment (1 use)
4 Goo targeted - Choose one: Attack target player tonight, or kill all players who target you tonigh who you cannot win with (1 use)
Eliminate all threats to the Uninformed Majority.

4 Likes

The Lying Darkness :shield: :crossed_swords:

image
In Rokugan, name and history is everything. A samurai is defined by their family and clan. Their deeds only matter in the context of how they effect those ideals. The Lying Darkness strips all that away, leaving the samurai with nothing.
Neutral Killer
“Seven Thunders entered the Shadowlands. One returned.”
Named, not Tamed (Passive) - At the start of the game, it will be publicly informed that “Akodo is watching your every step, from all clans alike”.
Faceless (Passive) - You will appear as a member of the uninformed majority (random class of that faction from the GI thread) to investigative checks from the uninformed majority. You will appear as an informed minority lost wolf (random class of that faction from the GI thread with a lost wolf modifier) to investigative checks from the informed minority/informed minorities.
Shadow Corruption (Passive) - You know the effects of the Shadow Corruption, who is Shadow Corrupted and the degree of Shadow Corruption they possess at all times. The Shadow Corruption has three degrees. If someone already has the Shadow Corruption, they will gain a new degree every time an even day starts.
In the first degree, nothing happens. In the second degree, all abilities and passives they have will be disabled. In the third degree, they will die, their flip will be cleaned, and they will be prevented from joining the Dead Chat. You will be given their original rolecard, and any further rolecards they had throughout the game (if they were converted, for instance).
Aditionally, you are immune to the Shadow Corruption. Finally, if someone claims at least one of the following: flavor, class type, role type, ability/abilities; they will be Corrupted automatically.
The only people informed of being Corrupted are the ones who start the game Corrupted.
Dangerous Deal (Day) - Make an offer to a player. “Darkness wants to embrace you. If you accept, you will be [effect]. Be careful, though, that dealing with the Nothing is dangerous business. You have 24 hours to decide if you accept it or not. Do you accept?”
The following effects are disponible. Choose one to offer:
-Immune to attacks tonight
-Cleaned from all Bleeding
-Given an alignment peek
-Given a gun
-Aware from all feedback on you for the remainder of the day.
-Shown as a member of the uninformed majority to all checks tonight.
You will know whether they accepted, refused or did not answer to the request. If they accept, they will gain the benefit and one degree of the Shadow Corruption. If they refuse, they will not gain the benefit and the Shadow Corruption. If they don’t answer, they will not gain the benefit and will gain one degree of the Shadow Corruption.
If someone already has a degree of Corruption, you may give them more than one benefit in any subsequent Dangerous Deals. You can’t target anyone who is immune to the Corruption with this ability.
Direct Elimination (Night) - Select a player to kill. You can choose between one of the following effects: You can’t be seen by any trackers or watchers tonight, you will be bulletproof tonight, you can’t be roleblocked or redirected tonight, the target of the kill can’t be healed or protected tonight.
If they have claimed flavor, class type, role type, or ability/abilities, you can choose two effects instead of one.
Win Conditions: Only one of those need to be completed.
- All players are dead.
- All players but you are dead.
- All alive players possess the Shadow Corruption.
- All alive players but you possess the Shadow Corruption.
- Half of the game (rounded up) has claimed at least one of the following: flavor, class type, role type, ability/abilities.
When you win, everyone else loses, regardless if they have already completed their win condition. The game won’t end if you are still alive. You can win even if you are dead.

6 Likes

758

The Tailor

Blue Dragon Offensive
Your New Clothes (Passive) - If a player visits someone dressed as their class, they will be prevented from visiting.
Tripwire (Day) - Occupy target player for this day. 1 use
Dress Up (Night) - Choose two players. Dress the first as the second. If anyone else visits one of your targets tonight you will occupy that target. Infinite uses
Silver Strings (Night) - Redirect two players to each other tonight. 2 uses

Defeat the Unseen and Cult as well as any neutrals who stand in your way.

1 Like

759

The Seamstress

Unseen Offensive
Your New Clothes (Passive) - If a player visits someone dressed as their class, they will be prevented from visiting.
Tripwire (Day) - Occupy target player for this day. 2 uses
Dress Up (Night) - Choose two players. Dress the first as the second. If anyone else visits one of your targets tonight you will occupy that target. Infinite uses
Purple Strings (Night) - Redirect two players to each other tonight. 2 uses

Defeat the Blue Dragon and any neutrals who would oppose your cause.

760

The Arbiter :shield: :crossed_swords:

Hand of Byzantium Special

Battle-Tested (Passive) - If you spawn, the informed minority will be known as the Hand of Byzantium. You are immune to every possible form of death except a lynch or a Duke execution, including all attacks that bypass immunity. You are also occupation and redirection immune and keep this part of the passive if your class changes even if you become the Champion or become elected as a Purified King.

Inside Seclusion (Passive) - You will appear as a class of your choice which you can inform the host at the start of the game or when you are promoted to the Arbiter which you would like for to investigators. This class can be any class in the game, even any Prestige class. You are fully immune to all investigative abilities for the entire game (or entire rest of the game if you are the second Arbiter), comprehensively, and will always appear as your desired class to investigators. Additionally, each night you may submit which players you appear to visit; you will appear to visit those players to any abilities that detect visits. If you do not submit players you appear to visit, you will appear to visit your actual target(s), if any. You may choose one day ability from any class in the game besides the Duke, Warden, Marshal, Agent, or any Blue Dragon classes to add to your classcard, either at the start of the game for the first Arbiter or when you become the Arbiter for the second. Additionally, if you are the original Arbiter and die, if and ONLY IF the current Champion is the original Champion or was promoted from a Socialite, they will become the new Arbiter. The only exception to this is a Socialite who will automatically become the new Arbiter before the original Champion and the Magistrate who will take the highest level of priority of all if they utilized a one-shot day ability and the Arbiter is lynched later during that same day. Otherwise, there will not be a second Arbiter, and there can never be a third Arbiter.

Imperial Urgency (Day) - Become the Champion at the start of the night; if there is a current Champion, if they are the original Champion or they were promoted from a Socialite, they will become the new Arbiter; if not, they will become their convert class again. Cannot be used before day 4. - One use

Entrust (Night) - Convince someone to join the Hand of Byzantium. - Infinite uses, One night cooldown

Imperial Judgment (Night) - Target a player. You may force them to target another, or force them to target themselves. If they target themselves, they will instead be occupied. You will also know who visits them. - Infinite Uses
Defeat the uninformed majority and any neutrals that seek to do you harm.

2 Likes

761

The Champion :shield: :crossed_swords:

Hand of Byzantium Killer
I am the Hand (Passive) - If you spawn, the informed minority will be the Hand of Byzantium. If you were a previous class before becoming the Champion, choose one limited use ability with 2 or more starting uses from any of your previous classes and gain it again as the Champion, with one fewer use than it began with in its original class. If you are the original Champion, did not have any limited use abilities with two or more uses in any of your previous classes, then this passive does not apply.
Swift Swipe (Day) - Targeted player will bleed and die in 2 nights unless healed. - 3 uses (shared)
Corpse Swap (Day) - Choose a player. If you successfully kill them tonight, they will flip as a class of your choice with a logbook of your choosing or an empty logbook. - One use
Merciless Attack (Night) - Attack a player with the might of your blade - Infinite uses
Supreme Strike (Night) - Attack two players in the same night. - One use (shared)
Defeat the uninformed majority and any neutrals that seek to do you harm.

762

The Algorithm

Town Investigative

Copypasta(Passive) - Each day, you can ping a player and post the following at them

Summary

You don’t even understand who the fuck you’re dealing with. I have advanced degrees in statistics
and computer science and I’ve created a simple program with an advanced algorithm that I’ve been working on for years. I have read and tracked over 600 forum mafia games, recording every fencesit, every association, every scumtell. I have over 50 documented, specific forms and versions of scumtells and towntells, and at this point I can just skim a thread and put it into my machine. I have reduced the cacophonous lies of forum mafia into a pure, beautiful mathematical formula, and it’s led me to literal hundreds of wins.
Why do I think you’re scum? I don’t deign to think about you myself. Instead, I thought about how to create a program to know mathematically whether you are scum. I don’t need to think about you, because my algorithm has determined that you are scum to an 87% certainty. You cannot beat those numbers at this stage in the game. We’re talking about a mere 13% chance that you are a town member so monumentally bad at this game that you fooled a computer program that has successfully identified over 500 unique mafia players as scum with over 96% accuracy. Your only defense, in other words, is that you are so naturally scummy that you’re an outlier.
Whether you’re town or mafia, this is a message from mathematics – you are bad at this game. You have played so scummy that a perfectly objective process has labeled you as scum. Whether that makes you bad at playing your specific rolecard or bad in general, there is no question that behaving like scum means you have not performed well. Consider this a welcome wakeup call, as hundreds have before you: If a player decides you’re scum, it’s possible you just got unlucky, but if a computer program can be that certain of your alignment, there are some serious holes in your game, because it means you’re scum in an objective sense, rather than a subjective one. For that reason, I’m willing to roll that die and take that 13% risk, because even if there’s a small chance you might be town, there’s not even a remote chance that you’re good.

You will learn that players alignment with 87% accuracy

win the game

7 Likes

763

Conniver

Neutral Social
Mind Games (Passive) - Before the game begins, create a fake class in your private chat. The host will post that class at the start of the game as a ‘guaranteed class’ to have spawned in the game.
Smartest In The a Room (Passive) - You will receive feedback every night. While you definitely will receive all correct results, it is up to the host to also give you incorrect results.
Brain Power (Day ability) - Select a player and create a fake result. They will receive it at the end of the following night - 3 uses
Do We Have A Deal (Day ability) - Select a player and create a contract of up to 5000 characters. They will anonymously receive it at the start of the following night and will have the entire night to decide whether to agree or not. If they accept and you have used Written In Blood the previous night, you will learn their class and steal a random one of their abilities permanently. This is under threat of Smartest In The Room. They do not know this - 1 use(s)
Double Edged Pen (Night ability) - Select two players. They will be redirected into each other, and their abilities will also take effect on you. They do not know this - Infinite abilities
Written In Blood (Night ability) - Select a player. They will be bled at the end of the night (to die in two days if not healed) and you will gain a use of Do We Have A Deal - Infinite Uses
Survive to see the uninformed majority lose.

764

The Astromancer :shield: :fire:

Neutral Killer
Untouchable (Passive) - You are immune to death, bleeding, occupation, and redirection, and will not be seen visiting your targets. You will be informed if any of these are attempted on you.
Omniscient (Passive) - You will learn the true classes of defiled and voided players.
Outer Void (Day) - Anyone killed by your hand tonight will be hurled into the void, hiding their flip and destroying their logs. 2 uses
Inner Cosmos (Day) - Cover yourself in a veil of stardust, allowing you to appear as a class of your choice tonight to investigations. Additionally, you may submit a player you will be appearing to visit tonight. 2 uses
Stargaze (Night) - Summon a meteor upon a player, killing them. Infinite uses :crown:
Doomsday (Night) - Condemn a player to death. You may choose a night past this one where that player will die bypassing anything that would save them. Additionally, all visitors to that player upon that night are attacked as well. 2 uses :crown:

Survive to be in the final 4 players while the evil faction cannot lynch you on their own.

2 Likes

765

The Fiddler :fire: :shield:

Neutral Social
The Fiddle Plays For Thee (Passive) - If you are executed, all of the players who voted to execute you will gain death immunity and occupation and redirection immunity for the current night. If you were executed by majority, then there will be a second lynch for the day.
Last Gift of the Fiddler (Passive) - Upon achieving your win condition at the end of the day, you will leave the match, all members of the Town that voted for you will be occupied for the night, and all Neutral and Mafia players will gain an additional usage of their limited-use abilities. You cannot die to attacks by players who are not members of the Town.
Brown Note (Day) - Make a player believe they are bleeding. 2 uses :crown:
Sojourn (Night) - Visit a player. This does absolutely nothing. Infinite uses :crown:

Be voted by 2/3 of the court or be at L-1 for a day and survive.

766

The Fiddling King :fire: :shield: :crown:

Neutral Special
Fiddle as Adiart Burns (Passive) - If you die at night or by execution, there will be a vote to nominate a new King. You will retain The Fiddle Plays for Thee and Last Gift of the Fiddler. If you achieve your win condition, there will be no more Kings.
Tenacity (Passive) - You are immune to occupation and redirection. Your abilities do not count as visits. You can use both day abilities in the same day.
Grand Trial (Day) - Put a player on trial for 12 hours to defend themself. Then the court will have 12 hours to decide their fate. This can secretly target yourself, while falsely putting someone else on trial. 1 use
Foolish Law (Day) - Cause a player to believe they started bleeding. 2 uses

Have 2/3 of the court vote you or be at L-1 for a day and survive.

767

Anstreim

Blue Dragon Social
Congregation of Nerds (Passive) - You share a neighborhood and are loverized with any Arete classes. Keep this passive on class change.
Neat Freak (Passive) - You will be modkilled if you don’t correct all grammar errors in a day.
Find Allies (Night) - Check to see if a player is a member of the Cult. If they are you will be converted to the Cult. If they are Unseen or Hand of Byzantium, you will die. Infinite uses

See the evil faction and any harmful neutrals defeated at any costs

3 Likes

768

Anstreim

named Cult Leader

769

Arete

named Mastermind

770

Anstreim?

Unseen Social
Congregation of Nerds (Passive) - You share a neighborhood with any Arete classes. Keep this passive on class change.
Neat Freak (Passive) - You will be modkilled if you do not correct all grammar errors in a day.
Create Cult (Night) - Select a player and see if they are in the Cult. If they are, add the entire Cult to the Unseen. Infinite uses

Defeat the uninformed majority as well as any harmful neutrals

1 Like

771

Chloe

Mafoa Siocal
What comes after F? (Passive) - You must replace all of the o’s in words with i’s and vice versa or you will be modkilled.
Captcha (Night) - Attempt and fail to do a captcha. This will prevent all visits to a player. Infinite uses
Leave and Rejoin (Night) - Leave the ToL discord and rejoin. This will make you appear as Town to investigations. 2 uses

Defeat the uninformed majority and any harmful neutrals

7 Likes

772

Greg

Neutral special

win

3 Likes

773

The Harlot :shield:

Neutral Investigative
Promiscuity (Passive) - For your actions, you will determine a player’s gender based on if they have a female pronoun in their bio or not. If none is specified, assume they are not female.
Subtle Flirt (Day) - You will learn if your target is either interested in your or not. Neutrals and females are not interested in you while males are. - One use
Lecherous Night (Night) - If your target is male, redirects all players targeting you onto them, bypassing redirection immunity. - Infinite uses
Off the Rival (Night) - If your target is female, then you will kill them bypassing healing and night immunity. - One use
Have every female player either killed or executed before you die.

2 Likes