“Once upon a time, there was a remote village in certain cavern. Due to it’s riches, there was always a confict of interests between nobility, merchants and criminal syndicates. The time has passed and the Thieves Guild was mercilessly exploiting the village, taking advantange of vast riches that are in the cavern but it all ended when a mysterious adventure party arrived and declared a war aganst all evildoers. For the villagers, although they didn’t fully trust strangers they saw this as an opportunity to get rid of parasite that plague this village for way too long.”
“Would the combined forces would be able to stand against Thieves Guild and anyone who is conspiring against the Village?”
Welcome to SFoL65: Reminiscence Of Adiart Village!
Hosted by @Twil1ight
Rules
Follow the https://forum.imperium42.com/t/global-forum-discord-game-meta-rules-please-read-first/244, and the https://forum.imperium42.com/t/official-forum-mafia-and-forum-of-lies-rules/78926. Please make sure you have enough time for this game before you sign up.
Gameplay
- Days are 48 hours long or until an execution ends it, Nights last 24 hours. You can execute a player during Day 1 and it will last 48 hours as usual.
- You will be provided a DM with your classcard by the host, send your actions there.
- Blue Dragon / Thieves Guild will talk through a special Discord server or forum message.
- The Thieves Guild has a factional kill that can be used each night, it can be performed by one of the members of the Thieves Guild for an exchange for their usual action.
- The Medium and Priest will speak with the dead through a separate Discord server or forum message.
- There is no Neutrals Killers, they are only exclusive Neutral classes.
New Mechanic
- The classes such as Smugler and Merchant can give other players certain items.
- They are always 1-shot unless stated otherwise.
- They can be used at any time in the game.
- The effects on items don’t overlap with each other.
- They don’t count as action thus you can use an item along with your day/night actions.
Executions
- To accuse someone say “/vote [player]”. Please make the life of the hosts easier by bolding it (by putting ** ** around it) and pinging the host (@Twil1ight) everytime you vote/unvote.
- Should the votes reach the majority, that player will be executed and the day will end.
- When the day ends, the player with the most votes will be executed.
- Voting “/no execution” is an option.
- You may self vote now.
Picking a New Chief
- If there are less than 4 players a new Chief will not be selected.
- When the Chief a 12 hour period starts. In this, players may vote in their class PM for who they want to become the next Chief.
- Whoever receives the most votes in this period will become next Chief . If votes are tied, a Chief election will be held the next day to determine it.
Action Results
You find all possible night feedback here: https://forum.imperium42.com/t/forum-of-lies-hosting-feedback-guide/75082
Action order
Night abilities will be processed in following order/priority:
- Visit Prevention
- Occupation
- Targetted redirection
- Non targetted redirection (like Tavernkeeper)
- Killing
- Protection
- Miscellaneous Effects (like Bounty)
- Investigation 1 (Faction checks, type checks, etc)
- Conversion
- Investigation 2 (Every kind of investigation which checks for abilities used this night)
In case there are conflicts on the same level (example: two Drunks try to redirect the same player), all these conflicting effects are canceled.
Journals
DM the host what you want on your journal. When you die, the last update to your journal will be revealed to everyone. It has a character limit of 1000 characters.
Classes
Chief
Village Chief
Village Special
You are the elected representative of Adiart Village. You may not hold many executive powers although when the time is right, the villagers can always count on your advice and wisdom."
Rally (Passive) - If you die, a vote to determine the next Chief will be held at the start of the next day.
Leader (Passive) - Your vote count as 2.
Veto (Day) - Make a player unable to be voted up by all players and nullify all votes on them for the rest of the day. Disable this ability at MyLo/LyLo situations. - 1 use
House Arrest (Night) - Occupy a player and prevent anyone else from visiting your target. - 2 uses
Defeat the Thieves Guild.
Corrupt Chief
Thieves Guild Special
“You are the elected representative of Adiart Village. Despire being trusted by Villagers, in reality you don’t care about the wellbeing of a Village and you will punish anyone that would try threaten your position and your colleagues.”
Rally (Passive) - If you die, a vote to determine the next Chief will be held at the start of the next day.
Leader (Passive) - Your vote count as 2.
Accomplice (Passive) - At start of the game, you will know who are the members of the Thieves Guild however they won’t know your identity.
Veto (Day) - Make a player unable to be voted up by all players and nullify all votes on them for the rest of the day. Disable this ability at MyLo/LyLo situations. - 1 use
House Arrest (Night) - Occupy a player and prevent anyone else from visiting your target. - 2 uses
Personal Hitman (Night) - Kill a player. - Infinite uses (Not usable unless you’re last living member of the Thieves Guild)
Defeat the Villagers and the Blue Dragon.
Samaritan Chief
Blue Dragon Special
You are the elected representative of Adiart Village. You don’t plan to stay as Chief for long, however you want to do your best for all people who trusted you.
Rally (Passive) - If you die, a vote to determine the next Chief will be held at the start of the next day.
Leader (Passive) - Your vote count as 2.
Adventurer’s Legacy (Passive) - Inherit one of the abilities from your previous class along with remaining uses.
Veto (Day) - Make a player unable to be voted up by all players and nullify all votes on them for the rest of the day. Disable this ability at MyLo/LyLo situations. - 1 use
House Arrest (Night) - Occupy a player and prevent anyone else from visiting your target. - 2 uses
Defeat the Thieves Guild.
Trader Chief
Neutral Special
You are the elected representative of Adiart Village. You only care for money and you won’t hesitate to abandon the Villagers after your buisiness is done.
Rally (Passive) - If you die, a vote to determine the next Chief will be held at the start of the next day.
Leader (Passive) - Your vote count as 2.
Hello, I Like Money! (Passive) - Immune to occupation and redirection. Every player starts up with certain amount of gold coins:
- Villagers: 3 gold coins
- Blue Dragon and Neutrals: 4 gold coins
- Thieves Guild: 5 gold coins
After accomplishing your goal, you leave the Village.Short Tempered (Passive) - If at least 2 players refuse to buy anything from you, the next player will be occupied bypassing any immunities for the next 2 nights and you get all gold coins they have.
Veto (Day) - Make a player unable to be voted up by all players and nullify all votes on them for the rest of the day. Disable this ability at MyLo/LyLo situations. - 1 use
Foul Transaction (Night) - Select a player. You can send an offer that contains 3 products with a price settled by you (From 1 to 3 gold coins). They won’t know the name of those products until they purchase. The items will be restocked every 2 nights. - Infinite uses
List of goods:
- Healing Potion: Heal yourself from bleed and poison.
- Smoke Bomb: Choose a player. Every visitor will receive no feedback from their abilities.
- Stamina Potion: Give one of your abilities an 1 extra use.
- Bear Trap: Your first visitor will be occupied and start bleeding. They will die after 2 nights unless healed.
- Gem Of Lethargy: After being purchased, the client’s next action will fail.
- Explosive Box: After being purchased, next night the client will die.
Get at least 12 gold coins during a game.
Vile Chief
Neutral Special
You are the elected representative of Adiart Village. After the adventure party entered the Village, you afraid all your crimes will be exposed thus you everything in your power to stop the threat.
Rally (Passive) - If you die, a vote to determine the next Chief will be held at the start of the next day.
Leader (Passive) - Your vote count as 2.
Links With Underworld (Passive) - Immune to death from members of the Thieves Guild. You know who the members of the Blue Dragon are. After accomplishing your goal, you leave the Village.
Adventurer Hater (Passive) - If any member of the Blue Dragon will use any ability on you, it will fail.
Veto (Day) - Make a player unable to be voted up by all players and nullify all votes on them for the rest of the day. Disable this ability at MyLo/LyLo situations. - 1 use
Certified House Arrest (Night) - Occupy a player and prevent Blue Dragon from visiting your target. - Infinite uses
Survive to see Blue Dragon being defeated.
Villagers
"The population of the Adiart Village was never big however united they are capable to deal even with the biggest threats."
Handyman
Village Special
"You may not exceed in any job however the villagers consider you as reliable helper.
Part-Timer (Night) - Use one of the following abilities, 1 use each:
- First Aid: Heal a player, preventing them from dying.
- Sabotage: Occupy a player.
- Covert Action: Discover the target player’s class type pairing.
Defeat the Thieves Guild.
Huntsman
Village Killer
"You are a man who hunts for food despire the lack of animals in the area.
Trick Shot (Night) - Kill a player. - 1 use
Defeat the Thieves Guild.
Criminal Slave
Village Offensive
You are sentenced criminal who is obligated to work in order to one day to be freed.
Convict (Passive) - Your execution requires 1 less vote from majority. (Note: It won’t be shown in VC.)
Sisyphean Work (Night) - Occupy a player. - 3 uses
Defeat the Thieves Guild.
Appentice
Village Support
You are aspiring magician who want to educate themselves in way of magic.
Mana Exhaustion (Passive) - Every time you use any ability, all abilities receive 1-Day cooldown.
Magical Ward (Night) - Protect a player from negative effects. Does not prevent attacks. - 3 uses
Icy Barrier (Night) - Prevent anyone else from visiting your target. - 1 use
Defeat the Thieves Guild.
Client
Village Offensive
“You are night owl that likes to drink.”
Alcoholic (Passive) - Immune to occupation and redirection.
Forced Imposition (Night) - Redirect a player into yourself. - Infinite uses
Defeat the Thieves Guild.
Houndmaster
Village Killer
“You are certified tamer that is taking care of hounds.”
Rowdy Hound (Day) - Select a player. They will bleed and die in 2 nights unless healed. - 1 use
Protective Hound (Night) - Gain death immunity for tonight. You will kill any attackers (Bypassing Night Immunity). - 1 use
Defeat the Thieves Guild.
Guard
Village Support
“You are man of duty that is keeping order in the Village.”
Night Shift (Night) - Guard a player. If your target was attacked, you will die instead. - Infinite uses
Defeat the Thieves Guild.
Landlady
Village Investigative
"You are a humble inkeeper who always have a lot to say.
Rumor (Day) - Target player will be “last checked” in regards to Conversation. Cannot be used Day 1. - 1 use
Conversation (Night) - Determine if target is compatible with the player you last checked. - 3 uses
Defeat the Thieves Guild.
Compatibility:
- Members of opposing Factions are not compatible
- Members of Neutral Factions are compatible with everyone that they can win with
Meditator
Village Social
"You are spiritual person who is possesed a power of telepathy.
Spiritual Guide (Passive) - The Medium will not spawn.
Dream Revelation (Night) - Select a player and you can have a private chat with them tonight. - Infinite uses
Defeat the Thieves Guild.
Civil Administrator
Village Social
"You are a capable person who is exceeding in managing the domestic affairs of the Village.
Surveillance (Day) - Select a player. If they are a member of the Thieves Guild, they will be excluded from their chat until the next day and they will get a message: “You’re being watched!”. - 2 uses
Close Inspection (Night) - Select a player and determine if any and which of these things happens to them tonight. - 2 uses
- They were successfully Investigated.
- They were successfully Occupied.
- Their target was successfully swapped.
Defeat the Thieves Guild.
Opportunist
Village Investigative
"As much as people don’t trust you, you are being considered as gifted personel during investigations.
Snitch (Passive) - You appear as suspicious for investigators.
Tailing (Night) - Track a player and determine who they visit. - 2 uses
Peeking (Night) - Watch over a player and see who visits them. - 2 uses
Defeat the Thieves Guild.
Pharmacist
Village Support
"You are an herbalist that have knowlegde about different kind of herbs.
Skilled Medic (Passive) - Immune to bleeding.
Healing Herbs (Night) - Heal a player, preventing them from dying and cure them from bleeding and poison. - Infinite uses
Defeat the Thieves Guild.
Medium
Village Social
"You are guide that keeps the contact between living and dead.
Spiritual Guide (Passive) - The Meditator will not spawn.
Call Of The Dead (Passive) - You can talk to the dead at night.
Channel (Night) - Select a player. They will be brought back to life until you die. They may speak and use your vote. During that, you gain immunity to occupation and redirection. - 1 use
Defeat the Thieves Guild.
Flower Seller
Village Investigative
“You are pretty lady that sells flower and also unknown to anybody capable in extrating information from people.”
Chit Chat (Night) - Select a player. You get a pairing of class types which one of them is correct. The pairings are Killer/Offensive, Support/Social and Special/Investigative. - 3 uses
Defeat the Thieves Guild.
Civil Investigator
Village Investigative
"You are an inspector that tracks down evildoers.
Interrogation (Night) - Determine if your target is a member of the Thieves Guild. - 2 uses
Defeat the Thieves Guild.
Barman
Village Offensive
“You are a friendly bartender, who likes to keep people a company.”
Steadfast (Passive) - Immune to occupation and redirection.
Drunken Night (Night) - Select other two players. Redirect all players targeting either of your targets to the other. You will be seen visiting your first target only. This cannot target the same player twice in a row. - Infinite uses
Defeat the Thieves Guild.
Blue Dragon
"The party itself doesn’t have a specific name although on the continent they are known as “Blue Dragon” due to powerful Ice Dragon that always appears everytime they are nearby."
Adventurer
Blue Dragon Special
“You are the leader of the party known as “Blue Dragon”. Due to receiving a quest from former Villagers, you travelled along with your companion in order to track down the Thieves Guild.”
Strong-Willed (Passive) - Immune to occupation and redirection. It cannot be bypassed.
Banishment (Passive) - You will leave the Village along with your team if you killed at least 2 Villagers also your team will automatically lose.
Recruitment (Day) - Select a player. If they are a Villager, they will be converted into a member of the Blue Dragon, join your chat and will be promoted into a better version of their class. Cannot be used Day 1. - 1 use
Guard Duty (Night) - Prevent anyone that isn’t a Villager or a member of the Blue Dragon from visiting your target… - Infinite uses
Singular Strike (Night) - Select a player. You will kill them if on the last day they were voting for execution of a known Villager or a member of the Blue Dragon. - Infinite uses
Defeat the Thieves Guild.
Ice Dragon Avatar
Blue Dragon Support
“You are a incarnate of an Ice Dragon that was living for thousands of years. In this form your power may been decreated however you’re still big threat for anyone that dare to hurt your allies.”
Dragon Scales (Passive) - Immune to death once. Immune to bleeding and poisoning.
Contracted Dragon (Passive) - You can use your abilities only on fellow members of the Blue Dragon.
Water Cleanse (Night) - Heal a player, preventing them from dying and cure them from bleeding and poison. Protect a player from negative effects. - 2 uses
Icy Trap (Night) - Prevent anyone else from visiting your target. Any visitor will be frozen (Occupied for next 2 nights). - 2 uses
Defeat the Thieves Guild.
Alchemist
Blue Dragon Special
“You’re skillful potion master that can do many things at once.”
Brew Potion (Day) - Brew a potion, each potion must be brewed once before you can brew the others again. - Infinite uses
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. - Infinite uses Potions:
- Truth Potion: Discover the target player’s class type pairing.
- Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
- Health Potion: Heal a player, preventing their death tonight and curing bleeding.
- Poison Potion: Attack a player, if they are a Villager or member of the Blue Dragon, you will commit suicide instead.
Defeat the Thieves Guild.
Archer
Blue Dragon Killer
“You’re a marksman, that is known for being absolutely accurate in hitting your targets.”
Multi-shot (Day) - If you fire an arrow at one of your marks tonight, remove all marks and attack any other player whose mark was removed. You are immune to redirection this night. - 2 uses
Eagle Shot (Night) - Kill a player. This ability is disabled if you kill a Villager or a member of Blue Dragon with it. - Infinite uses
Bulls-eye (Night) - Place a mark on the target player. A marked player is no longer passively death immune. You may have up to three marks. Targeting a marked player with this ability will remove the mark. Targeting yourself will remove all marks. Marks disappear on death or class change. - Infinite uses
Defeat the Thieves Guild.
Butler
Blue Dragon Offensive
“You’re a dutiful servant that is capable of flawessly serve people.”
Dutiful (Passive) - Immune to occupation and redirection.
Serve Wine (Night) - Occupy a player. - Infinite uses
Concentrated Wine (Night) - Throw a party, occupying all players who visit you tonight (Bypasses occupy immunity). - 1 use
Defeat the Thieves Guild.
Court Wizard
Blue Dragon Support
“You’re a trained magician that is very knowledgeable about magic.”
Arcane Empower (Day) - The player that you target with your ability tonight will bypass immunities and be guaranteed to succeed with their actions. Their investigative abilities will always receive correct results. - 2 uses.
Magical Barrier (Night) - Protect a player from negative effects. Does not prevent attacks. - Infinite uses
Ice Ward (Night) - Prevent anyone else from visiting your target. - 2 uses
Defeat the Thieves Guild.
Drunk
Blue Dragon Offensive
“You’re a master of drinking that takes every challenge head-on.”
I am the Liquor (Passive) - Immune to occupation and redirection.
Debauchery (Night) - Redirect a player into another. You will only be seen visiting the first. - Infinite use
Happy Hour (Night) - Occupy a player, and disable any death or occupy immunity they have for the night. - 2 uses
Defeat the Thieves Guild.
Hunter
Blue Dragon Killer
“Hunter must hunt. ~ Certain Host 2020”
Wolf Companion (Day) - Attack a player. They will bleed and die in two nights if not healed. You may not use your Wolf Companion after using your Bear Companion the previous night. - 1 use
Bear Companion (Night) - Grant yourself a death immunity for the night. You will kill any attackers (Bypasses night immunity). You may not use your Bear Companion after using your Wolf Companion the previous day. - 2 uses
Hunter’s Mark (Night) - Target two other players. If the first visits the second, you will attack and occupy the first. You will only be seen visiting the first. - 2 uses
Defeat the Thieves Guild.
Knight
Blue Dragon Killer
“You’re righteus protector that puts everyone’s wellbeing over anything else.”
Armored (Passive) - Your first successful use of Defend will not kill you, if the attacker doesn’t die to Defend.
Defend (Night) - You will guard the target player tonight, giving your life to kill their attacker(s). - Infinite uses
Cold Steel (Night) - Choose a player to attack. If you kill them and they are a Villager or member of the Blue Dragon, all of your abilities will be disabled for the rest of the game. - Infinite uses
Defeat the Thieves Guild.
Maid
Blue Dragon Investigative
“You’re an attendant, that aside taking care of employer’s needs is also good at spying.”
Change Sheets (Day) - Target two corpses. At the end of the night, learn if they were killed by the same player. - 2 uses
Rumor (Day) - Target player will be “last checked” in regards to Matchmake. Cannot be used day 1. - 2 uses.
Matchmake (Night) - Test if the target is compatible with the player you last checked. - Infinite uses
Defeat the Thieves Guild.
Compatibility:
- Members of opposing Factions are not compatible
- Members of Neutral Factions are compatible with everyone that they can win with
Mystic
Blue Dragon Social
“You’re a powerful psychic that can talk to other people through their minds.”
Warp Reality (Day) - Remove either majority or plurality from the execution system today. - 1 use
Link Minds (Day) - Select two players that will have a private night chat for this night. Can select yourself. You will be privy to the chat at the end of the night. Can be used alongside Warp Reality. - Infinite uses
Defeat the Thieves Guild.
Noble
Blue Dragon Social
“You’re newly appointed governor who recently received a peerage.”
Skilled Administrator (Passive) - Votes to become Chief count as 2 for you.
Court Spies (Day) - Select 2 players. Send a message saying “Noble’s Spies close in on you!” to any targeted members of the Thieves Guild. Those targeted members will be removed from Thieves Guild chat for the coming night and day. - 2 uses.
Gossip (Night) - Target a player and learn if any and which of these things happens to them tonight. - Infinite Uses
- They were successfully Investigated.
- They were successfully Occupied.
- Their target was successfully swapped.
Defeat the Thieves Guild.
Observer
Blue Dragon Investigative
“You’re a trusted scout, that can detect anything and anyone.”
Follow (Night) - Watch someone to see who visits them. - Infinite uses
Stalk (Night) - Track a player to determine who they visit. - Infinite uses
Defeat the Thieves Guild.
Physician
Blue Dragon Support
“You’re most trusted doctor, capable of curing any wounds and diseases.”
Remedy Studies (Passive) - You are immune to bleeding and poison.
Inoculate (Day) - Prevent a player from being poisoned or bled for the rest of the game. - 1 use
Exhume (Day) - At the end of the night, learn what faction killed a player. - 2 uses
Heal (Night) - Heal a player, preventing them from dying tonight, and curing any poison and bleeding. - Infinite uses
Defeat the Thieves Guild.
Priest
Blue Dragon Social
“You’re a priestess that was appointed to Adiart Village by the Church.”
Call of The Dead (Passive) - You can talk to the dead at night.
Last Rites (Night) - Use target dead Villager’s or Blue Dragon Non-Killer’s infinite use ability on an alive player. You will only be seen visiting the alive one. You may not use the same corpse more than once - Infinite Uses
Channel (Night) - The target dead player’s voice will be brought back to life until you die. They may speak and use your vote. You are immune to occupation and redirection while using this ability. - 1 use
Defeat the Thieves Guild.
Madam
Blue Dragon Investigative
“You’re a pretty lady that serve as an party’s informant.”
Beautiful Maiden (Passive) - Your execution requires 1 more vote to majority. (Note: It won’t be shown in VC.)
Flirt (Night) - Flirt with a player, you get a pairing of class types. Their class type will be one of the two. The pairings are Killer/Offensive, Support/Social and Special/Investigative. - Infinite uses
Will-o-Wisp (Night) - Release a Will O’ Wisp, lighting your target’s room. You will learn their faction. - 1 use
Defeat the Thieves Guild.
Constable
Blue Dragon Investigative
“You’re a humble detective that considers dealing with evildoers as their obligation and duty.”
Bug (Day) - Select a player. Tomorrow, you will learn if they were visited by a member of the Thieves Guild. - 2 uses
Proper Search (Night) Determine if your target is a member of the Thieves Guild. - Infinite uses
Defeat the Thieves Guild.
Tavernkeeper
Blue Dragon Offensive
“You’re a kind owner that likes to drink and talk with customers.”
Steadfast (Passive) - Immune to occupation and redirection.
Dose (Day) - Target player is occupied for this day. - 1 use
Mix Rooms (Night) - Target 2 other players. Redirect all players targeting either of your targets to the other. You will be seen visiting your first target only. This cannot target the same player twice in a row. - Infinite uses
Defeat the Thieves Guild.
Thieves Guild
" There are a lot of rumors about this particular organization, mixed truths and lies however the truth is much more simple. Despire it being called “Thieves Guild” it’s actually more of an assotiation as the structures are very decentralized and there is no single leader rulling over it."
Schemer
Thieves Guild Special
“You’re the criminal mastermind that serves as brains in your group.”
Working In The Shadows (Passive) - Unless you’re the last alive member of the Thieves Guild, you cannot perform a factional kill. Corrupt Chief doesn’t count towards last alive member of the Thieves Guild.
Clever Organizer (Passive) - While you’re alive, your teammates can perform a normal action alongside with factional kill.
Polite Yet Two-Faced (Passive) - You appear as Villager for investigators.
Obstruct (Day) - Select a player. Until next day, they will receive no feedback if any and disables all day abilities used on target. - 2 uses
Advanced Planning (Day) - Select a teammate. Their actions would be guaranteed to succeed the following night. - 2 uses
Defeat the Villagers and the Blue Dragon.
Drug Dealer
Thieves Guild Killer
"You’re illegal drug trafficer that is very known for possesing different type of drugs.
Deadly Drug (Passive) - While performing factional kill, your attack bypasses healing.
Substance Delivery (Day) - Select one of the following effects, 4 uses:
- Make a player bleed, they will die after 2 nights unless healed.
- Poison a player, they will die after 3 nights unless healed. They won’t be informed.
Defeat the Villagers and the Blue Dragon.
Mugger
“You’re a first-class brute, even if you aren’t very smart you can make it up with your muscles.”
Frenzy (Passive) - While performing factional kill, you have occupy and redirection immunity. It cannot be bypassed.
Yoink! (Day) - Remove 1 use from each target’s abilities. You can’t use it Day 1. - 2 uses
Stunning Fist (Night) - Occupy a player. - Infinite uses
Defeat the Villagers and the Blue Dragon.
Smuggler
Thieves Guild Support
“You’re a cynical bastard that is capable of skillfully manipulate people into buying your usually low-rate goods.”
Stealthy (Passive) - While performing factional kill, your visits are hidden.
Illegal Package (Night) - Select one of the following items and give it to your teammate, 2 uses:
- Cursed Relic: Disable all your passives for the rest of the game. After 2 days you can select 2 players and they cannot be protected and make them appear guilty (suspicious, seen visiting dead person etc.) for investigators.
- Super Stamina Potion: Give to all of your abilities an 1 extra use.
- Forbidden Book: Gain death, occupy, redirection and execution immunity also your actions will be guaranteed to succeed but you can perform only factional kill. After 1 full cycle (Day/Night or Night/Day), you commit suicide.
Defeat the Villagers and the Blue Dragon.
Burglar
Thieves Guild Investigative
"You’re master of breaking into people’s houses and stealing everything possible. Oh, also good at finding stuff.
Reckless Housebreaking (Passive) - While performing factional kill, you cannot be prevented.
Break-In (Night) - See target’s history of actions. - Infinite uses
- Example: Day/Night - Action Type (Investigative/Support etc) - Target
Defeat the Villagers and the Blue Dragon.
Counterfeiter
Thieves Guild Social
“You’re master at deception in more ways than one.”
Perfect Crime (Passive) - While performing factional kill, if you killed your target their class and logs won’t be shown to anyone beside yourself.
Framed! (Day) - Select a player. If someone dies the next night, make it look like they visited them. If more than 1 player died last night, it will prioritize factional kill. - 2 uses
Forged Papers (Night) - Make your teammate appear as a Villager. - 2 uses
Defeat the Villagers and the Blue Dragon.
Neutrals
Merchant
Neutral Support
"You’re a tradesman that is associated with certain small company. You pay no heed toward the conflict that is accuring, you only care if there is a profit.
Hello, I Like Money! (Passive) - Immune to occupation and redirection. Every player starts up with certain amount of gold coins:
- Villagers: 3 gold coins
- Blue Dragon and Neutrals: 4 gold coins
- Thieves Guild: 5 gold coins
After accomplishing your goal, you leave the Village.
Short Tempered (Passive) - If at least 2 players refuse to buy anything from you, the next player will be occupied bypassing any immunities for the next 2 nights and you get all gold coins they have.
Foul Transaction (Night) - Select a player. You can send an offer that contains 3 products with a price settled by you (From 1 to 3 gold coins). They won’t know the name of those products until they purchase. The items will be restocked every 2 nights. - Infinite uses
List of goods:
- Healing Potion: Heal yourself from bleed and poison.
- Smoke Bomb: Choose a player. Every visitor will receive no feedback from their abilities.
- Stamina Potion: Give one of your abilities an 1 extra use.
- Bear Trap: Your first visitor will be occupied and start bleeding. They will die after 2 nights unless healed.
- Gem Of Lethargy: After being purchased, the client’s next action will fail.
- Explosive Box: After being purchased, next night the client will die.
Get at least 12 gold coins during a game.
The Template:
- [Item Name] - X Gold Coins
- [Item Name] - X Gold Coins
- [Item Name] - X Gold Coins
Bureaucrat
Neutral Offensive
“You’re corrupted administrator that likes to control people’s actions and abusing power.”
Links With Underworld (Passive) - Immune to death from members of the Thieves Guild. You know who the members of the Blue Dragon are. After accomplishing your goal, you leave the Village.
Adventurer Hater (Passive) - If any member of the Blue Dragon will use any ability on you, it will fail.
Entry Order (Night) - Prevent members of the Blue Dragon from visiting your target. - Infinite uses
Ostracize (Night) - Select a player. If they visited a member of the Blue Dragon, their next action will fail. - Infinite uses
Survive to see Blue Dragon being defeated.
Classlist
Chief (65% Village, 35% Corrupt)
Random Thieves Guild
Random Thieves Guild
Random Thieves Guild
Random Thieves Guild
Adventurer
Ice Dragon Avatar
Random Villager
Random Villager
Random Villager
Random Villager
Random Villager
Random Villager
Random Villager
Random Villager
Merchant
Bureaucrat
Playerlist
- EliThePsycho - Survived - Criminal Slave
Wazza - Killed Night 1 - Barman- ArcticXI - Left The Village Night 4 - Merchant
- min - Survived - Bureaucrat
- WindwardAway - Survived - Ice Dragon Avatar
- ChopChop - Survived - Apprentice
- YoubutWorse - Survived - Civil Investigator
Shurian - Eliminated Day 4 - SchemerIntensify - Eliminated Day 1 - Corrupt Chief- Marluxion - Survived - Samaritanian Chief
an_gorta_pratai - Killed Night 4 - Civil AdministratorCheeki - Eliminated Day 2 - Counterfeiter- Marshal - Survived - Apprentice
Nightingale - Killed Night 3 - Guard- SirDerpsAlot - Survived - Civil Administrator
ATNoName - Eliminated Day 5 - MuggerLeafia - Eliminated Day 3 - Drug Dealer
Backup
- thepigeonnyc
- CRichard564
To spectate, please DM me (@Twil1ight) on the forums. You can do it only during Day 1 unless i state otherwise.
Timeline:
(Start of Day 1) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #3 by Twil1ight
(End of Day 1) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #2511 by Twil1ight
(Start of Day 2) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #2514 by Twil1ight
(End of Day 2) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #4194 by Twil1ight
(Start of Day 3) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #4198 by Twil1ight
(End of Day 3) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #6271 by Leafia
(Start of Day 4) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #6275 by Twil1ight
(End of Day 4) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #6690 by ArcticXI
(Start of Day 5) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #6693 by Twil1ight
(End Of The Game) - SFoL65: Reminiscence Of Adiart Village - True Ending - Blue Dragon, Village and Merchant wins! - #6788 by Twil1ight