[Standard] WoW:BfA v1.1 - Starting

Welcome to World of Warcraft: Battle for Azeroth v2!

Hosted by @KyoDaz

This setup follows simple forum rules

  1. https://toli.es/rules
  2. https://forum.imperium42.com/t/official-forum-mafia-and-forum-of-lies-rules/78926/

The setup will start once 16 players have signed up. Backups, spectators and co-hosts are appreciated.

Gameplay

Days will be 48 hours long, or shorter if someone is jettisoned.
Nights will be 24 hours long or until everyone has submitted their actions.
Actions are done by messaging me.
Players receive both a class and race. The race determines your alignment.
You may choose one specialization once you receive your class. This cannot be changed.
The informed minority are aware of the faction superpower’s classcard and identity.
The informed minority have a 24/7 day and night chat.
The informed minority win once they outnumber the uninformed majority.
The informed minority do not have a faction kill.
If the faction superpower dies the outnumbered faction will be able to kill every odd night.
Your class, specialization and race will be revealed upon flip.
Positive effects are anything that are mostly beneficial to a player such as visit prevention or healing.
Negative effects are anything that are mostly harmful to a player such as occupation or redirection.
Delayed abilities are ninja.
There will be a period of silence once all of the classcards have been dealt. This is to enable players to select pre-game things such as specializations.

Executions

To jettison someone say “/jettison [player]” or “/vote [player]
There will be a day one jettison.
Executions end the day.
Executions will be majority + plurality.

After The Night

Only investigative abilities will return feedback. It will either be a result or ‘You could not investigate your target.’

To Join

To join, please ‘/in

Alternate accounts will be allowed in WoW:BfA v2. You must however inform me of your identity beforehand and also submit an application directly to @Arete

Identity of alternate accounts will never be revealed to anyone unless moderator intervention is required and a behavioural rule is broken or a major game rule is broken such as intentional integrity breaches.
This will always be done after the game except in extreme circumstances.

If you are unsure about my custom policy message me. Otherwise questions about the program as a whole should go in private messages with a moderator or preferably here.

Role List

Role List #1

Role List #1
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Horde
Alliance
Alliance
Alliance
Alliance Superpower

Role List #2

Role List #1
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Alliance
Horde
Horde
Horde
Horde Superpower

Role Cards

Alliance Race Cards

Alliance Races

Human

Alliance
Resolve (Passive) - If a member of the Horde is jettisoned then your abilities tonight do not consume a charge. This does not affect abilities with no charges. This does not affect Holy Word: Serenity.
Diplomacy (Day) - Select a player and Horde race. You will be informed if they are that race at the start of the night. - 2 uses
Ensure that all of the Horde are eliminated.

Dwarf

Alliance
Explorer (Passive) - You are informed upon occupation and redirection.
Stoneform (Day) - You will be death immune tonight. - 2 uses
Ensure that all of the Horde are eliminated.

Night Elf

Alliance
Elune’s Grace (Passive) - Upon dying, you may use one of your night abilities the following night whilst dead.
Shadowmeld (Day) - You are immune to any effects that are triggered upon visiting tonight. - 2 uses
Ensure that all of the Horde are eliminated.

Gnome

Alliance
Expansive Mind (Passive) - You may use your night ability twice. Does not affect night abilities that kill.
Nimble Fingers (Day) - Sabotage a player causing their day ability to be ineffective. - 2 uses
Ensure that all of the Horde are eliminated.

Draenei

Alliance
Heroic Presence (Passive) - Any member of the Alliance attempting to visit you will be guaranteed to succeed.
Gift of the Naaru (Day) - Heal the targeted player tonight. - 2 uses
Ensure that all of the Horde are eliminated.

Worgen

Alliance
Two Forms (Passive) - You are assigned a random Horde race to mimic. The abilities you can use will alternate between days. You will start as a Worgen. You will flip as whatever race you are currently on. You cannot be a race that cannot be your class.
Flay (Day) - Maul a player. They will die in two days unless healed. They will be aware. You will suicide if you kill a member of your faction. - 1 use
Ensure that all of the Horde are eliminated.

Horde Race Cards

Horde Races

Orc

Horde
Hardiness (Passive) - Positive effects used on you last for twice as long. This does not affect Holy Word: Serenity
Blood Fury (Day) - Slash at a player. They will die in two days unless healed. They will be aware. This can only be used on odd days. You will suicide if you kill a member of your faction. - 1 use
Ensure that all of the Alliance are eliminated.

Undead

Horde
Undead (Passive) - You may talk to the living for two days after death.
Touch of the Grave (Day) - Establish a link between you and a dead player, allowing you to communicate for the night. - 2 uses
Ensure that all of the Alliance are eliminated.

Tauren

Horde
Endurance (Passive) - You are immune to the first attack made on you.
War Stomp (Day) - Occupy a target player tonight. - 2 uses
Ensure that all of the Alliance are eliminated.

Troll

Horde
Regeneration (Passive) - Every even night you will self heal.
Berserk (Day) - Occupy all players targeting you tonight. - 2 uses
Ensure that all of the Alliance are eliminated.

Blood Elf

Horde
Arcane Affinity (Passive) - Your abilities will always bypass positive effects on the target.
Arcane Torrent (Day) - Prevent any positive effects from affecting the target player. - 2 uses
Ensure that all of the Alliance are eliminated.

Goblin

Horde
Time is Money (Passive) - Any of your abilities that are unsuccessful will instead be delayed by one day/night.
Rocket Jump (Day) - Avoid all day abilities that would have affected you today. - 2 uses
Ensure that all of the Alliance are eliminated.

Class Cards

Classes

Warrior

Arms, Fury or Protection

Arms
Intimidating Shout (Night) - Discover a player’s class. - Infinite uses
Tactician (Night) - Redirect a player to another player. - 2 uses

Fury
Intimidating Shout (Night) - Discover a player’s class. - Infinite uses
Furious Slash (Night) - Attack a target player. You will suicide if you kill a member of your faction. - 1 use

Protection
Intimidating Shout (Night) - Discover a player’s class. - Infinite uses
Revenge (Night) - If the target player is attacking you tonight, become death immune and attack them. - 2 uses

Races that can be Warrior: All Races

Hunter

Beast Mastery, Marksmanship or Survival

Beast Mastery
Tripwire (Night) - Set a snare at a player’s house. You will be told who visited them. - Infinite uses
Befriend (Night) - Tame a beast. You will gain a random ability from any class to use the next night. This cannot be an ability from a faction superpower. After that, the ability will revert back to Befriend. - 2 uses

Marksmanship
Tripwire (Night) - Set a snare at a player’s house. You will be told who visited them. - Infinite uses
Mark (Night) - Mark a player. You will be informed of who they visit. - 3 uses

Survival
Tripwire (Night) - Set a snare at a player’s house. You will be told who visited them. - Infinite uses
Camp (Night) - Camp out beside another player’s house. You will see all the effects that happened to them last night. This includes day abilities that affect the night. - 3 uses

Races that can be Hunter: All Races

Rogue

Assassination, Outlaw or Subtlety

Assassination
Stealth (Night) - Sneak around a player’s house, learning how many abilities they have used in total. - Infinite uses
Mutilate (Night) - Kill a player. Their flip will not be revealed. - 1 use

Outlaw
Stealth (Night) - Sneak around a player’s house, learning how many abilities they have used in total. - Infinite uses
Bribe (Night) - Bribe a player, redirecting all players visiting you to them. - 3 uses

Subtlety
Stealth (Night) - Sneak around a player’s house, learning how many abilities they have used in total. - Infinite uses
Blind (Night) - Cause a player to visit themselves. - 2 uses

Races that can be Rogue: Dwarf, Gnome, Human, Night Elf, Worgen, Blood Elf, Goblin, Orc, Troll, Undead

Priest

Discipline, Holy or Shadow

Discipline
Shadow Mend (Night) - Heal a player, treating any wounds and preventing their death. They will die in two nights unless prevented. This ability cannot prevent deaths caused by Shadow Mend. - Infinite uses
Power Word: Shield (Night) - Prevent a player from dying in the night. Lasts until changed. Disabled once two deaths are prevented by this ability. This can prevent deaths from Shadow Mend. - Infinite uses

Holy
Heal (Night) - Heal a player, treating any wounds and preventing their death. - Infinite uses
Holy Word: Serenity (Night) - Prevent a player from being jettisoned tomorrow. This will be announced at daystart. - 1 use

Shadow
Shadow Mend (Night) - Heal a player, treating any wounds and preventing their death. They will die in two nights unless prevented. This ability cannot prevent deaths caused by Shadow Mend. - Infinite uses
Shadow Word: Pain (Night) - Cause a player’s negative effects inflicted tonight to inflict the following night as well. - 3 uses

Races that can be Priest: Draenei, Dwarf, Gnome, Human, Night Elf, Worgen, Blood Elf, Goblin, Tauren, Troll, Undead

Death Knight

Blood, Frost or Unholy

Blood
Gorefiend’s Grasp (Night) - Redirect all players targeting your target to you. - Infinite uses
Vampiric Blood (Night) - Drain a player’s blood, healing you. If you use this a second time on the same player they will die however you will not be healed. You will suicide if you kill a member of your faction. - 3 uses

Frost
Gorefiend’s Grasp (Night) - Redirect all players targeting your target to you. - Infinite uses
Rime (Night) - Ensure that if a player is to die tonight then it cannot be protected. - 3 uses

Unholy
Gorefiend’s Grasp (Night) - Redirect all players targeting your target to you. - Infinite uses
Raise Dead (Night) - Puppet a dead player, using a selected night ability on another player. This cannot be used on a Superpower. - 2 uses

Races that can be Death Knight: All Races

Mage

Arcane, Fire or Frost

Arcane
Blink (Night) - Blink towards a target, preventing visits to yourself. You will die should they die. - Infinite uses
Prismatic Barrier (Night) - Prevent all abilities from being used on your target. Does not prevent attacks. - 3 uses

Fire
Blink (Night) - Blink towards a target, preventing visits to yourself. You will die should they die. - Infinite uses
Blazing Barrier (Night) - Cast a blazing barrier on the target, publicly revealing all players who visited them during the day. - 2 uses

Frost
Blink (Night) - Blink towards a target, preventing visits to yourself. You will die should they die. - Infinite uses
Ice Barrier (Night) - Delay all visits to the target player by one night. - 3 uses

Races that can be Mage: Draenei, Dwarf, Gnome, Human, Night Elf, Worgen, Blood Elf, Goblin, Orc, Troll, Undead

Warlock

Affliction, Demonology or Destruction

Affliction
Create Soulwell (Night) - Target a player. All players visiting that player will be healed except yourself. - Infinite uses
Agony (Night) - Slowly cause a player to decay, killing them if they are healed tonight. - 3 uses

Demonology
Create Soulwell (Night) - Target a player. All players visiting that player will be healed except yourself. - Infinite uses
Demonic Gateway (Night) - Select two targets, redirecting everyone visiting A to B and B to A. - 2 uses

Destruction
Create Soulwell (Night) - Target a player. All players visiting that player will be healed except yourself. - Infinite uses
Incinerate (Night) - Kill a player. Their flip will not be revealed. - 1 use

Races that can be Warlock: Dwarf, Gnome, Human, Worgen, Blood Elf, Goblin, Orc, Troll, Undead

Druid

Balance, Feral, Guardian or Restoration

Balance
Shapeshift (Night) - Change specialization. - Infinite uses
Innervate (Night) - Cause a player being healed or healing to guarantee their healing. - 2 uses

Feral
Shapeshift (Night) - Change specialization. - Infinite uses
Maul (Night) - Maul a player, killing them. You will suicide if you kill a member of your faction. - 2 uses

Guardian
Shapeshift (Night) - Change specialization. - Infinite uses
Iron Fur (Night) Become death immune tonight. - 2 uses

Restoration
Shapeshift (Night) - Change specialization. - Infinite uses
Heal (Night) - Heal a player, treating any wounds and preventing their death. - 2 uses

Races that can be Druid: Night Elf, Worgen, Tauren, Troll

Monk

Brewmaster, Mistweaver or Windwalker

Brewmaster
Transcendence (Night) - The target player will be able to send infinite anonymous messages to you tomorrow. - Infinite uses
Stagger (Night) - Should you die tonight, delay your death by one night. Your death the following night may only be saved by Blessed Gift of the Naaru. - 3 uses

Mistweaver
Transcendence (Night) - The target player will be able to send infinite anonymous messages to you tomorrow. - Infinite uses
Transcendence: Transfer (Night) - Swap yourself and the last person you used Transcendence on. This ability cannot be prevented or occupied. - 4 uses

Windwalker
Transcendence (Night) - The target player will be able to send infinite anonymous messages to you tomorrow. - Infinite uses
Blackout Kick (Night) - The next ability the target player uses will fail. This is not considered an effect, occupation or prevention. - 2 uses

Races that can be Monk: Draenei, Dwarf, Gnome, Human, Night Elf, Blood Elf, Orc, Tauren, Troll, Undead

Alliance Superpowers

Superpower Races & Class

Jaina Proudmoore

Human Mage
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Human Mage (Passive) You have all abilities of a Mage and all the passives of a Human.
Influential Diplomacy (Day) - Learn if a player is a member of the Horde. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Magni Bronzebeard

Dwarf Warrior
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Dwarf Warrior (Passive) You have all abilities of a Warrior and all the passives of a Dwarf.
Regenerative Stoneform (Day) - You will be death immune and heal yourself tonight. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Malfurion Stormrage

Night Elf Druid
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Night Elf Druid (Passive) You have all abilities of a Druid and all the passives of a Night Elf.
Silent Shadowmeld (Day) - Your visit tonight behaves as if you never visited the target. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Sicco Thermaplugg

Gnome Hunter
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Gnome Hunter (Passive) You have all abilities of a Hunter and all the passives of a Gnome.
Swift Nimble Fingers (Day) - Sabotage a player causing their day and night ability to be ineffective. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Prophet Velen

Draenei Priest
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Draenei Priest (Passive) You have all abilities of a Priest and all the passives of a Draenei.
Blessed Gift of the Naaru (Day) - Target player cannot die by any means tonight. This is not considered healing or death immunity. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Genn Greymane

Worgen Rogue
For the Alliance! (Passive) - All Alliance players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Worgen Rogue (Passive) You have all abilities of a Rogue and all the passives of a Worgen.
Precise Flay (Day) - Maul a player. They will die in two nights unless healed. They will be aware. - Infinite uses
Alliance Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Horde Superpowers

Superpower Races & Class

Thrall

Orc Warrior
For the Horde! (Passive) - All Horde players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Orc Warrior (Passive) You have all abilities of a Warrior and all the passives of an Orc.
Precise Blood Fury (Day) - Slash at a player. They will die in two nights unless healed. They will be aware. You will not commit suicide upon killing a member of your faction. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Horde are eliminated.

Sylvanas Windrunner

Undead Hunter
For the Horde! (Passive) - All Horde players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Undead Hunter (Passive) You have all abilities of a Hunter and all the passives of an Undead.
Banshee’s Touch of the Dead (Day) - Establish a link between you and a dead player, allowing you to communicate for the day and night. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Alliance are eliminated.

Baine Bloodhoof

Tauren Warrior
For the Horde! (Passive) - All Horde players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Tauren Warrior (Passive) You have all abilities of a Warrior and all the passives of a Tauren.
Thundering War Stomp (Day) - Occupy the target player and all players targeting that player. You can visit them. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Alliance are eliminated.

Vol’jin

Troll Warlock
For the Horde! (Passive) - All Horde players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Troll Warlock (Passive) You have all abilities of a Warlock and all the passives of a Troll.
Regenerative Berserk (Day) - Occupy all players targeting you tonight. If you successfully occupy someone with this ability you will heal yourself. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Alliance are eliminated.

Kael’thas Sunstrider

Blood Elf Mage
For the Horde! (Passive) - All Horde players within the game will know your identity and class. You may use two different night abilities at the same time.
Experienced Blood Elf Mage (Passive) You have all abilities of a Mage and all the passives of a Blood Elf.
Infused Arcane Torrent (Day) - Prevent any positive effects from affecting the target player tonight and anyone who visits them. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Alliance are eliminated.

Gallywix

Goblin ?
For the Money! (Passive) - All Horde players within the game will know your identity and class. You may decide on a class to buy in the pre-game phase to adopt.
You may use two different night abilities at the same time.
E̶x̶p̶e̶r̶i̶e̶n̶c̶e̶d Goblin ? (Passive) You have all abilities of a ? and all the passives of a Goblin.
Luxury Rocket Jump (Day) - Select a player. You and them will avoid all day abilities that would have affected either of you today. - Infinite uses
Horde Retribution (Night) - Kill a player. - Infinite uses
Ensure that all of the Alliance are eliminated.

Players:

  1. Alice
  2. ModeShifter
  3. SirDerpsAlot
  4. chloe
  5. Blizer
  6. Apprentice
  7. oB_L1ght
  8. Leafia
  9. Frankie
  10. Ami
  11. Centuries
  12. Italy
  13. CRichard564
  14. Chuck
  15. Napoleon
  16. 10_posts_daily

Backups:

  1. Vulgard
  2. Moleland
  3. DatBird
  4. Un_gorta_pratai
  5. eevee

Spectators:

  1. katze (Uninformed)
  2. Geyde (Informed)
  3. TheBlueElixir (Uninformed)
  4. clonedcheese (Informed)
  5. sulit
  6. Arete (Informed)
  7. MaximusPrime (Informed)
  8. Jane (Informed)
  9. Astand (Informed)

Timestamps / Moments of Significance

Sounds gay, I’m in.

1 Like

/In

/in

I’m going to regret

/spec

not signing up
but

god damn does this sound good

2 Likes

/Spectate

No Noots :frowning:

I’ll create a mash with only noots

1 Like

Flavor-wise the ‘neutrals’ in WoW are called Pandern, and they pick a side after lvl 20.
I don’t really like alignment choosing neutrals. They’re not the worst but definitely not something I want in this setup right now.

Oh wait I forgot to post the changelog.

Changelog:

Massive Gameplay Change: The Monk class has been added.

Human’s Resolve Nerf: There is no longer a bonus for lynching a faction superpower.
This felt like a bit over the top, too powerful and complicated.

Warrior Nerf: Intimidating Shout no longer reveals specialization. It now only reveals class. This is to enable scum more fake claiming variety whilst maintaining a powerful ability.

Mage Nerf: Blink no longer infinitely prevents your death. If the person you blink to dies, you will die as well.

Improved wording on classes and original post.

Warrior Change: Revenge has been reworked.
Old: Revenge (Night) - Discover if a selected player killed another selected player. If they did, kill them. - 3 uses
New: Revenge (Night) - If the target player is attacking you tonight, become death immune and attack them. - 2 uses

Gameplay Change: There are no longer suicide penalties.
This is because killing a member of your own faction is weight enough to not go randomly killing.

Gameplay Change: Journals no longer exist.
This is to slightly nerf investigatives, especially trackers.

Is this setup and diff from before

Are there really no things in all of BfA you could make a Noot?

Lol you posted the change log as I said this

/in

ayaya!

1 Like

There are a lot of neutral killers I could make
Or like, Valeera Sanguinar I suppose

kyo i love you

1 Like

/shrug

I might join, but I think it’ll start either right before or druing exams so no.

/in

i replaced out due to IRL shit last time

not missing it this time

1 Like

i will soulread you from spec chat if its uninformed

or bully you if im informed

1 Like

Do you need to buy dlc to play it

6 Likes