sfol 63. this is all he said to his partners all game. a random push on soul after isoing him, with no prior progression and when his position was already precarious.
he did not talk to either of his partners at all outside of that, and this isn’t even an interaction. it’s a random push.
i should note that this push on soul (his partner), which came out of nowhere, was random, and was done when soul’s position was already getting significantly worse…
really reminds me of what he did to apprentice during d2’s ita phase.
equally random push, same situation of the push’s target, and in general, feels very similar.
he also hasn’t really interacted with apprentice whatsoever.
i also find it strange that apprentice is just rolling over instead of calling his pushers wolves or doing anything of the sort. it’s not encouraging of omgus, i just find it strange that he wouldn’t analyze who pushed him. surely there would be opportunistic wolves there, right?
and yet, he didn’t bother with doing that. instead, he gave wolves an opportunity to shoot him, free of consequences. nobody took it, but the fact stands.
Gamer List of Mole’s w/w interactions in SFoL:
To soulshade55r:
To Light:
To Soulshade33r:
To Soulshade33r:
conclusion:
he’s not afraid to bus once it’s obvious the partner is dying, but other than that no meaningful interaction with partners
yeah, looks like we reached a similar conclusion. it’s barely there. he doesn’t want to talk to his partners. he wants to look good by pushing them when there’s an opportunity, but other than that, he leaves them alone.
the common thread between all of the non-cleared players currently alive here is that mole barely talked to all of them… with the exception of random shade on sulit (and putting her on his list of wolves.)
but i’ll develop that thought later. i need to go through his other wolfgame first. be right back.
premeditated push on his partner, wisp, in that game. this shows that he can interact with his partners if he wants to, and he keeps talking to wisp for the majority of the game. in that game, it was the wolfteam’s strategy – to have the two of them distance.
notably, his other partner, catlover, gets little to no mentions in his iso. this shows that he doesn’t like to talk to his partners unless it’s part of a plan.
let’s see if he had anything resembling a plan this game. a person he interacted with more than anyone else, perhaps in a weird way, and pushed them.
i went through his readlist and looked for weird reads but that’s okay ignore me
yeah you’re faster with the quotes than I am
I was gonna come to the conclusion that most/all of that was in direct response to something their partners said/asked. It was kinda shaky tbh.
he does this with centuries. i’m not gonna lie, this gives me huge paranoia.
he’s trying really hard to talk to centuries and push him specifically. no one else sticks out as much.
Would it be a Gamer™ plan if we just towncore everyone mole talks to more than twice?
less funny now bc I was being productive but w/e still doing it
i think it would be a gamer plan if we say that the people who mole talks to a lot in the early game are more likely to be town.
because it’s been historically true. if he interacts with his partners, it’s either an opportunistic hop-on or a plan for the long term.
the problem is that most people he talked to early on have already flipped v, but maybe there’s someone i missed.
Ok, assuming deepwolves
It makes sense for me to be W/W with him kinda?
But then they lost a wolf day 1 and mole was already kinda deep in poe so I think it’s just bad
did wisp ever push him in joat2?
I would like your thoughts on this
If you said them before and I ignored them
I am sorry
But I feel like it’s immediately relevant