Heroic Tsar
Blue Dragon Special
Authority (Passive) - Once per day, you may choose to make a player unable to be voted, and another to be added to your imperial chat at the start of the night. Players in your private chat cannot use abilities with limited uses, but will have votes for them during elections count as double. Twice per game, if you did not use any night abilities, you will be death immune for the night. If you die by any means, an election will be held to determine the next Tsar.
Will of the People (Passive) - If you are lynched or otherwise killed by Blue Dragon, all following Tsars will lose their Authority passive, no matter their alignment. Additionally, your abilities do not count as visits.
Subdue (Day) - Occupy a player today. If you are an elected Tsar, this will instead prevent the target from using day abilities, regardless of any immunities. - 2 Uses
Blessing of Might (Day) - Give a player that is not in your chat immunity to conversion tonight. If you are an elected Tsar, this will instead add them to your imperial chat at the start of the night. - 2 Uses
Vigilanteism (Night) - Kill a player. - 1 Use
Denounce (Night) - Target a player and guess their alignment. If that player is lynched tomorrow and is that alignment, all players on their wagon will gain one use in any limited use abilities. If incorrect and they are lynched tomorrow, all players on their wagon will instead lose one use in any limited abilities. - 2 Uses
Defeat the Unseen or Cult, and any neutrals that seek to do you harm.
Corrupt Tsar
Unseen Special
Authority (Passive) - Once per day, you may choose to make a player unable to be voted, and another to be added to your imperial chat at the start of the night. Players in your imperial chat cannot use abilities with limited uses, but will have votes for them during elections count as double. Once per game, if you did not use any night abilities, you will be death immune for the night. If you die by any means, an election will be held to determine the next Tsar.
Quisler (Passive) - Should all members of your imperial chat by night 3 or afterward be members of the Unseen, you will join their chat permanently. If you were elected, instead a copy of all your messages in the imperial chat will be sent to the Unseen chat at the end of each night. Additionally, your abilities do not count as visits.
Subdue (Day) - Occupy a player today. If you are an elected Tsar, this will instead prevent the target from using day abilities, regardless of any immunities. - 2 Uses
U’kir Spirit (Day) - Make a player appear as Blue Dragon to investigative abilities tonight. If you are an elected Tsar, this will instead add them to your imperial chat at the start of the night. - 2 Uses
Vigilanteism (Night) - Kill a player. - 1 Use
Denounce (Night) - Target a player and guess their alignment. If that player is lynched tomorrow and is that alignment, all players on their wagon will gain one use in any limited use abilities. If incorrect and they are lynched tomorrow, all players on their wagon will instead lose one use in any limited abilities. - 2 Uses
Defeat the Blue Dragon and any neutrals that would stand in your way.
Devout Tsar
Cult Special
Authority (Passive) - Once per day, you may choose to make a player unable to be voted, and another to be added to your imperial chat at the start of the night. Players in your imperial chat cannot use abilities with limited uses, but will have votes for them during elections count as double. Once per game, if you did not use any night abilities, you will be death immune for the night. If you die by any means, an election will be held to determine the next Tsar.
Among Friends (Passive) - Should all members of your imperial chat by night 3 or afterward be members of the Cult, you will join their chat permanently. If you were elected, instead a copy of all your messages in the imperial chat will be sent to the Cult chat at the end of each night. Additionally, your abilities do not count as visits.
Subdue (Day) - Occupy a player today. If you are an elected Tsar, this will instead prevent the target from using day abilities, regardless of any immunities. - 2 Uses
U’kir Spirit (Day) - Make a player appear as Blue Dragon to investigative abilities tonight. If you are an elected Tsar, this will instead add them to your imperial chat at the start of the night. - 2 Uses
Vigilanteism (Night) - Kill a player. - 1 Use
Denounce (Night) - Target a player and guess their alignment. If that player is lynched tomorrow and is that alignment, all players on their wagon will gain one use in any limited use abilities. If incorrect and they are lynched tomorrow, all players on their wagon will instead lose one use in any limited abilities. - 2 Uses
Defeat the Blue Dragon and any neutrals that would stand in your way.
Mad Tsar
Authority (Passive) - Once per day, you may choose to make a player unable to be voted, and another to be added to your imperial chat at the start of the night. Players in your private chat cannot use abilities with limited uses, but will have votes for them during elections count as double. Once per game, if you did not use any night abilities, you will be death immune for the night. If you die by any means, an election will be held to determine the next Tsar. Additionally, you abilities do not count as visits.
Witness (Passive) - Placeholder for wincon related passives
Subdue (Day) - Prevent the target from using day abilities, regardless of any immunities. - 2 Uses
Blessing of Might (Day) - Add the target to your imperial chat at the start of the night. - 2 Uses
Vigilanteism (Night) - Kill a player. - 1 Use
Denounce (Night) - Target a player and guess their alignment. If that player is lynched tomorrow and is that alignment, all players on their wagon will gain one use in any limited use abilities. If incorrect and they are lynched tomorrow, all players on their wagon will instead lose one use in any limited abilities. - 2 Uses
Embrace Futility (Night) - Placeholder for wincon related abilities
Your previous wincondition.
Psychopathic Tsar
Authority (Passive) - Once per day, you may choose to make a player unable to be voted, and another to be added to your imperial chat at the start of the night. Players in your private chat cannot use abilities with limited uses, but will have votes for them during elections count as double. If you die by any means, an election will be held to determine the next Tsar.
Abomination (Passive) - You are immune to everything other than lynches. Every night, you may choose to kill a player. If you are alive in the last 5 players, the game will end with you as the victor. Additionally, your abilities do not count as visits.
Subdue (Day) - Prevent the target from using day abilities, regardless of any immunities. - 2 Uses
Blessing of Might (Day) - Add the target to your imperial chat at the start of the night. - 2 Uses
Denounce (Night) - Target a player and guess their alignment. If that player is lynched tomorrow and is that alignment, all players on their wagon will gain one use in any limited use abilities. If incorrect and they are lynched tomorrow, all players on their wagon will instead lose one use in any limited abilities. - 2 Uses
Defeat all members of both main factions.